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CCTCursorNoRuinCheck Class Reference
Inheritance diagram for CCTCursorNoRuinCheck:
CCTBase

Protected Member Functions

void CCTCursorNoRuinCheck (float maximal_target_distance=UAMaxDistances.DEFAULT)
 
override bool Can (PlayerBase player, ActionTarget target)
 

Protected Attributes

float m_MaximalActionDistanceSq
 
const float HEIGHT_ERECT = 1.6
 
const float HEIGHT_CROUCH = 1.05
 
const float HEIGHT_PRONE = 0.66
 

Detailed Description

Definition at line 1 of file cctcursornoruincheck.c.

Constructor & Destructor Documentation

◆ CCTCursorNoRuinCheck()

void CCTCursorNoRuinCheck::CCTCursorNoRuinCheck ( float maximal_target_distance = UAMaxDistances.DEFAULT)
protected

Definition at line 10 of file cctcursornoruincheck.c.

Member Function Documentation

◆ Can()

override bool CCTCursorNoRuinCheck::Can ( PlayerBase player,
ActionTarget target )
protected

Definition at line 15 of file cctcursornoruincheck.c.

Member Data Documentation

◆ HEIGHT_CROUCH

const float CCTCursorNoRuinCheck::HEIGHT_CROUCH = 1.05
protected

Definition at line 7 of file cctcursornoruincheck.c.

◆ HEIGHT_ERECT

const float CCTCursorNoRuinCheck::HEIGHT_ERECT = 1.6
protected

Definition at line 6 of file cctcursornoruincheck.c.

◆ HEIGHT_PRONE

const float CCTCursorNoRuinCheck::HEIGHT_PRONE = 0.66
protected

Definition at line 8 of file cctcursornoruincheck.c.

◆ m_MaximalActionDistanceSq

float CCTCursorNoRuinCheck::m_MaximalActionDistanceSq
protected

Definition at line 3 of file cctcursornoruincheck.c.


The documentation for this class was generated from the following file: