Dayz Explorer 1.28.160049
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Clothing Class Reference
Inheritance diagram for Clothing:
Backpack_Base Bandana_ColorBase Belt_Base Glasses_Base Gloves_Base HeadGear_Base KnifeHolster LeatherMoccasinsShoes_Natural Mask_Base Pants_Base Shemag_ColorBase Shoes_Base Splint_Applied Top_Base Vest_Base

Protected Member Functions

void InitGlobalExclusionValues ()
 
void CheckParent ()
 
override void OnWorkStart ()
 
override void OnWorkStop ()
 
override void OnWork (float consumed_energy)
 
void OnLightCreated ()
 
void CreateHeadtorchLight ()
 
void AttachLightOnHead (EntityAI person)
 
override void OnWasAttached (EntityAI parent, int slot_id)
 
override void OnWasDetached (EntityAI parent, int slot_id)
 
override void SetActions ()
 
override bool IsLightSource ()
 
override ItemBase GetLightSourceItem ()
 
override void OnInvisibleSet (bool invisible)
 

Detailed Description

Definition at line 1 of file armband_colorbase.c.

Member Function Documentation

◆ AttachLightOnHead()

void Clothing::AttachLightOnHead ( EntityAI person)
protected

Definition at line 167 of file headtorch_colorbase.c.

◆ CheckParent()

void Clothing::CheckParent ( )
protected

Definition at line 39 of file headtorch_colorbase.c.

◆ CreateHeadtorchLight()

void Clothing::CreateHeadtorchLight ( )
protected

Definition at line 122 of file headtorch_colorbase.c.

◆ GetLightSourceItem()

override ItemBase Clothing::GetLightSourceItem ( )
protected

Definition at line 240 of file headtorch_colorbase.c.

◆ InitGlobalExclusionValues()

void Clothing::InitGlobalExclusionValues ( )
protected

Definition at line 33 of file headtorch_colorbase.c.

◆ IsLightSource()

override bool Clothing::IsLightSource ( )
protected

Definition at line 235 of file headtorch_colorbase.c.

◆ OnInvisibleSet()

override void Clothing::OnInvisibleSet ( bool invisible)
protected

Definition at line 245 of file headtorch_colorbase.c.

◆ OnLightCreated()

void Clothing::OnLightCreated ( )
protected

Definition at line 117 of file headtorch_colorbase.c.

◆ OnWasAttached()

override void Clothing::OnWasAttached ( EntityAI parent,
int slot_id )
protected

Definition at line 197 of file headtorch_colorbase.c.

◆ OnWasDetached()

override void Clothing::OnWasDetached ( EntityAI parent,
int slot_id )
protected

Definition at line 212 of file headtorch_colorbase.c.

◆ OnWork()

override void Clothing::OnWork ( float consumed_energy)
protected

Definition at line 93 of file headtorch_colorbase.c.

◆ OnWorkStart()

override void Clothing::OnWorkStart ( )
protected

Definition at line 56 of file headtorch_colorbase.c.

◆ OnWorkStop()

override void Clothing::OnWorkStop ( )
protected

Definition at line 77 of file headtorch_colorbase.c.

◆ SetActions()

override void Clothing::SetActions ( )
protected

Definition at line 226 of file headtorch_colorbase.c.


The documentation for this class was generated from the following files: