Definition at line 1 of file dayzintroscene.c.
◆ DayZIntroScene()
| void DayZIntroScene::DayZIntroScene |
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◆ ~DayZIntroScene()
| void DayZIntroScene::~DayZIntroScene |
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◆ GetIntroCamera()
| Camera DayZIntroScene::GetIntroCamera |
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◆ GetIntroCharacter()
◆ GetSelectedUserName()
| void DayZIntroScene::GetSelectedUserName |
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◆ ResetIntroCamera()
| void DayZIntroScene::ResetIntroCamera |
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◆ SetInitPostprocesses()
| void DayZIntroScene::SetInitPostprocesses |
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Since this can get created at the same time as DayZGame, non-static postprocesses need to be deffered.
Definition at line 138 of file dayzintroscene.c.
◆ SnapToGround()
◆ SwapYZ()
◆ m_Camera
| Camera DayZIntroScene::m_Camera |
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◆ m_CameraTrans
| vector DayZIntroScene::m_CameraTrans[4] |
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◆ m_Character
◆ m_CharacterPos
| vector DayZIntroScene::m_CharacterPos |
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◆ m_CharacterRot
| vector DayZIntroScene::m_CharacterRot |
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◆ m_OptionsMenu
| ref OptionsMenu DayZIntroScene::m_OptionsMenu |
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◆ m_Target
| vector DayZIntroScene::m_Target |
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◆ m_Weather
The documentation for this class was generated from the following file: