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HandGuardBase Class Reference

TODO(kumarjac): This guard is unused but it has a fault and doesn't conform with maximimal/minimal checks on "Juncture"/"Remote". More...

Protected Member Functions

void HandGuardHasItemInEvent (Man p=null)
 
override bool GuardCondition (HandEventBase e)
 
void HandGuardIsSameItemInHands (Man p=null)
 
override bool GuardCondition (HandEventBase e)
 
void HandGuardHasDestroyedItemInHands (Man p=null)
 
override bool GuardCondition (HandEventBase e)
 
void HandGuardHasItemInHands (Man p=null)
 
override bool GuardCondition (HandEventBase e)
 
void HandGuardHasRoomForItem (Man p=null)
 
override bool GuardCondition (HandEventBase e)
 
void HandGuardCanMove (Man p=null)
 
override bool GuardCondition (HandEventBase e)
 
void HandGuardCanSwap (Man p=NULL)
 
override bool GuardCondition (HandEventBase e)
 
void HandGuardCanForceSwap (Man p=NULL)
 
override bool GuardCondition (HandEventBase e)
 
void HandGuardInstantForceSwap (Man p=NULL)
 
override bool GuardCondition (HandEventBase e)
 
void HandSelectAnimationOfMoveFromHandsEvent (Man p=null)
 
override bool GuardCondition (HandEventBase e)
 
void HandSelectAnimationOfForceSwapInHandsEvent (Man p=NULL)
 
bool ProcessSwapEvent (notnull HandEventBase e, out int animType1, out int animType2)
 
override bool GuardCondition (HandEventBase e)
 
void BotGuardHasItemInHands (Man p=NULL)
 
override bool GuardCondition (HandEventBase e)
 

Protected Attributes

Man m_Player
 

Detailed Description

TODO(kumarjac): This guard is unused but it has a fault and doesn't conform with maximimal/minimal checks on "Juncture"/"Remote".

guards

represents guard on a transition from state to state

Definition at line 6 of file hand_guards.c.

Member Function Documentation

◆ BotGuardHasItemInHands()

void HandGuardBase::BotGuardHasItemInHands ( Man p = NULL)
protected

Definition at line 61 of file botguards.c.

◆ GuardCondition() [1/12]

override bool HandGuardBase::GuardCondition ( HandEventBase e)
protected

Definition at line 86 of file hand_guards.c.

◆ GuardCondition() [2/12]

override bool HandGuardBase::GuardCondition ( HandEventBase e)
protected

Definition at line 141 of file hand_guards.c.

◆ GuardCondition() [3/12]

override bool HandGuardBase::GuardCondition ( HandEventBase e)
protected

Definition at line 164 of file hand_guards.c.

◆ GuardCondition() [4/12]

override bool HandGuardBase::GuardCondition ( HandEventBase e)
protected

Definition at line 216 of file hand_guards.c.

◆ GuardCondition() [5/12]

override bool HandGuardBase::GuardCondition ( HandEventBase e)
protected

Definition at line 240 of file hand_guards.c.

◆ GuardCondition() [6/12]

override bool HandGuardBase::GuardCondition ( HandEventBase e)
protected

Definition at line 295 of file hand_guards.c.

◆ GuardCondition() [7/12]

override bool HandGuardBase::GuardCondition ( HandEventBase e)
protected

Definition at line 321 of file hand_guards.c.

◆ GuardCondition() [8/12]

override bool HandGuardBase::GuardCondition ( HandEventBase e)
protected

Definition at line 347 of file hand_guards.c.

◆ GuardCondition() [9/12]

override bool HandGuardBase::GuardCondition ( HandEventBase e)
protected

Definition at line 378 of file hand_guards.c.

◆ GuardCondition() [10/12]

override bool HandGuardBase::GuardCondition ( HandEventBase e)
protected

Definition at line 210 of file handanimated_guards.c.

◆ GuardCondition() [11/12]

override bool HandGuardBase::GuardCondition ( HandEventBase e)
protected

Definition at line 259 of file handanimated_guards.c.

◆ GuardCondition() [12/12]

override bool HandGuardBase::GuardCondition ( HandEventBase e)
protected

Definition at line 63 of file botguards.c.

◆ HandGuardCanForceSwap()

void HandGuardBase::HandGuardCanForceSwap ( Man p = NULL)
protected

Definition at line 345 of file hand_guards.c.

◆ HandGuardCanMove()

void HandGuardBase::HandGuardCanMove ( Man p = null)
protected

Definition at line 293 of file hand_guards.c.

◆ HandGuardCanSwap()

void HandGuardBase::HandGuardCanSwap ( Man p = NULL)
protected

Definition at line 319 of file hand_guards.c.

◆ HandGuardHasDestroyedItemInHands()

void HandGuardBase::HandGuardHasDestroyedItemInHands ( Man p = null)
protected

Definition at line 162 of file hand_guards.c.

◆ HandGuardHasItemInEvent()

void HandGuardBase::HandGuardHasItemInEvent ( Man p = null)
protected

Definition at line 84 of file hand_guards.c.

◆ HandGuardHasItemInHands()

void HandGuardBase::HandGuardHasItemInHands ( Man p = null)
protected

Definition at line 214 of file hand_guards.c.

◆ HandGuardHasRoomForItem()

void HandGuardBase::HandGuardHasRoomForItem ( Man p = null)
protected

Definition at line 238 of file hand_guards.c.

◆ HandGuardInstantForceSwap()

void HandGuardBase::HandGuardInstantForceSwap ( Man p = NULL)
protected

Definition at line 376 of file hand_guards.c.

◆ HandGuardIsSameItemInHands()

void HandGuardBase::HandGuardIsSameItemInHands ( Man p = null)
protected

Definition at line 139 of file hand_guards.c.

◆ HandSelectAnimationOfForceSwapInHandsEvent()

void HandGuardBase::HandSelectAnimationOfForceSwapInHandsEvent ( Man p = NULL)
protected

Definition at line 248 of file handanimated_guards.c.

◆ HandSelectAnimationOfMoveFromHandsEvent()

void HandGuardBase::HandSelectAnimationOfMoveFromHandsEvent ( Man p = null)
protected

Definition at line 205 of file handanimated_guards.c.

◆ ProcessSwapEvent()

bool HandGuardBase::ProcessSwapEvent ( notnull HandEventBase e,
out int animType1,
out int animType2 )
protected

Definition at line 250 of file handanimated_guards.c.

Member Data Documentation

◆ m_Player

Man HandGuardBase::m_Player
protected

Definition at line 83 of file hand_guards.c.


The documentation for this class was generated from the following files: