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| void | HandsContainer (LayoutHolder parent) |
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| void | ~HandsContainer () |
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| void | ResetContainer () |
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| override Header | GetHeader () |
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| override bool | IsLastIndex () |
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| void | SetFocusToIndex () |
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| void | ScrollToActiveContainer (Container active_container) |
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| override void | Insert (LayoutHolder container, int pos=-1, bool immedUpdate=true) |
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| override bool | TransferItem () |
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| override bool | SplitItem () |
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| override bool | EquipItem () |
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| override void | SetActive (bool active) |
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| override void | SetLastActive () |
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| override void | Refresh () |
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| override bool | IsItemActive () |
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| override bool | IsItemWithQuantityActive () |
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| override bool | IsEmpty () |
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| override bool | TransferItemToVicinity () |
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| override bool | InspectItem () |
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| override bool | OnSelectButton () |
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| EntityAI | GetItemPreviewItem (Widget w) |
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| override void | DraggingOverHeader (Widget w, int x, int y, Widget receiver) |
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| void | OnDropReceivedFromHeader2 (Widget w, int x, int y, Widget receiver) |
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| void | OnPerformCombination (int combinationFlags) |
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| void | ShowActionMenuCombine (EntityAI entity1, EntityAI entity2, int combinationFlags) |
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| override void | OnDropReceivedFromHeader (Widget w, int x, int y, Widget receiver) |
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| int | GetCombinationFlags (EntityAI entity1, EntityAI entity2) |
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| int | GetRecipeCount (bool recipe_anywhere, EntityAI entity1, EntityAI entity2) |
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| void | RemoveItem () |
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| void | DestroyAtt () |
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| override void | UnfocusGrid () |
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| override void | UnfocusAll () |
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| void | DestroyCargo () |
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| void | DropReceived (Widget w, int x, int y, CargoContainer cargo) |
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| bool | DraggingOverGrid (Widget w, int x, int y, Widget reciever, CargoContainer cargo) |
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| void | TakeAsAttachment (Widget w, Widget receiver) |
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| void | ShowAtt (EntityAI entity) |
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| void | RefreshHands () |
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| void | AttachmentAdded (EntityAI item, string slot, EntityAI parent) |
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| void | AttachmentRemoved (EntityAI item, string slot, EntityAI parent) |
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| override void | UpdateInterval () |
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| override void | SetLayoutName () |
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| override void | OnShow () |
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| void | MouseClick2 (Widget w, int x, int y, int button) |
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| void | DoubleClick (Widget w, int x, int y, int button) |
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| void | DraggingOverHeader2 (Widget w, int x, int y, Widget receiver) |
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| void | ElectricityIcon () |
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| void | CollapseButtonOnMouseButtonDown (Widget w) |
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| void | HideCargo () |
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| void | ShowCargo () |
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Definition at line 1 of file handscontainer.c.
◆ HandsContainer()
◆ ~HandsContainer()
| void HandsContainer::~HandsContainer |
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◆ AttachmentAdded()
◆ AttachmentRemoved()
◆ CollapseButtonOnMouseButtonDown()
| void HandsContainer::CollapseButtonOnMouseButtonDown |
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Widget | w | ) |
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◆ DestroyAtt()
| void HandsContainer::DestroyAtt |
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◆ DestroyCargo()
| void HandsContainer::DestroyCargo |
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◆ DoubleClick()
| void HandsContainer::DoubleClick |
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Widget | w, |
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int | x, |
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int | y, |
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int | button ) |
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◆ DraggingOverGrid()
◆ DraggingOverHeader()
| override void HandsContainer::DraggingOverHeader |
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Widget | w, |
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int | x, |
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int | y, |
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Widget | receiver ) |
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◆ DraggingOverHeader2()
| void HandsContainer::DraggingOverHeader2 |
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Widget | w, |
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int | x, |
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int | y, |
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Widget | receiver ) |
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◆ DropReceived()
◆ ElectricityIcon()
| void HandsContainer::ElectricityIcon |
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◆ EquipItem()
| override bool HandsContainer::EquipItem |
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◆ GetCombinationFlags()
◆ GetHeader()
| override Header HandsContainer::GetHeader |
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◆ GetItemPreviewItem()
| EntityAI HandsContainer::GetItemPreviewItem |
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Widget | w | ) |
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◆ GetRecipeCount()
◆ HideCargo()
| void HandsContainer::HideCargo |
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◆ Insert()
◆ InspectItem()
| override bool HandsContainer::InspectItem |
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◆ IsEmpty()
| override bool HandsContainer::IsEmpty |
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◆ IsItemActive()
| override bool HandsContainer::IsItemActive |
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◆ IsItemWithQuantityActive()
| override bool HandsContainer::IsItemWithQuantityActive |
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◆ IsLastIndex()
| override bool HandsContainer::IsLastIndex |
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◆ MouseClick2()
| void HandsContainer::MouseClick2 |
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Widget | w, |
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int | x, |
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int | y, |
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int | button ) |
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◆ OnDropReceivedFromHeader()
| override void HandsContainer::OnDropReceivedFromHeader |
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Widget | w, |
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int | x, |
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int | y, |
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Widget | receiver ) |
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◆ OnDropReceivedFromHeader2()
| void HandsContainer::OnDropReceivedFromHeader2 |
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Widget | w, |
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int | x, |
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int | y, |
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Widget | receiver ) |
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◆ OnPerformCombination()
| void HandsContainer::OnPerformCombination |
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int | combinationFlags | ) |
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◆ OnSelectButton()
| override bool HandsContainer::OnSelectButton |
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◆ OnShow()
| override void HandsContainer::OnShow |
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◆ Refresh()
| override void HandsContainer::Refresh |
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◆ RefreshHands()
| void HandsContainer::RefreshHands |
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◆ RemoveItem()
| void HandsContainer::RemoveItem |
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◆ ResetContainer()
| void HandsContainer::ResetContainer |
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◆ ScrollToActiveContainer()
| void HandsContainer::ScrollToActiveContainer |
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Container | active_container | ) |
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◆ SetActive()
| override void HandsContainer::SetActive |
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bool | active | ) |
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◆ SetFocusToIndex()
| void HandsContainer::SetFocusToIndex |
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◆ SetLastActive()
| override void HandsContainer::SetLastActive |
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◆ SetLayoutName()
| override void HandsContainer::SetLayoutName |
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◆ ShowActionMenuCombine()
| void HandsContainer::ShowActionMenuCombine |
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EntityAI | entity1, |
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EntityAI | entity2, |
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int | combinationFlags ) |
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◆ ShowAtt()
| void HandsContainer::ShowAtt |
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EntityAI | entity | ) |
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◆ ShowCargo()
| void HandsContainer::ShowCargo |
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◆ SplitItem()
| override bool HandsContainer::SplitItem |
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◆ TakeAsAttachment()
| void HandsContainer::TakeAsAttachment |
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Widget | w, |
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Widget | receiver ) |
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◆ TransferItem()
| override bool HandsContainer::TransferItem |
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◆ TransferItemToVicinity()
| override bool HandsContainer::TransferItemToVicinity |
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◆ UnfocusAll()
| override void HandsContainer::UnfocusAll |
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◆ UnfocusGrid()
| override void HandsContainer::UnfocusGrid |
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◆ UpdateInterval()
| override void HandsContainer::UpdateInterval |
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◆ m_AttachmentAttachments
◆ m_AttachmentAttachmentsContainers
◆ m_AttachmentCargos
◆ m_AttachmentSlotsSorted
| ref array<int> HandsContainer::m_AttachmentSlotsSorted |
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◆ m_Atts
◆ m_CargoGrid
◆ m_CollapsibleHeader
◆ m_HandsPreview
◆ m_Hidden
| bool HandsContainer::m_Hidden |
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◆ m_ScrollWidget
| ScrollWidget HandsContainer::m_ScrollWidget |
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◆ m_StaticAttCount
| int HandsContainer::m_StaticAttCount = 0 |
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◆ m_StaticCargoCount
| int HandsContainer::m_StaticCargoCount = 0 |
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The documentation for this class was generated from the following file: