Definition at line 1 of file heatbuffer.c.
◆ ActivateCondition()
◆ DeactivateCondition()
| override bool HeatBufferMdfr::DeactivateCondition |
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PlayerBase | player | ) |
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◆ GetHeatBufferStage()
| int HeatBufferMdfr::GetHeatBufferStage |
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◆ Init()
| override void HeatBufferMdfr::Init |
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◆ OnActivate()
| override void HeatBufferMdfr::OnActivate |
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PlayerBase | player | ) |
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◆ OnDeactivate()
| override void HeatBufferMdfr::OnDeactivate |
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PlayerBase | player | ) |
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◆ Tick()
| override void HeatBufferMdfr::Tick |
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float | delta_time | ) |
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◆ HEATBUFFER_HIDE
| const float HeatBufferMdfr::HEATBUFFER_HIDE = 20.0 |
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◆ HEATBUFFER_SHOW
| const float HeatBufferMdfr::HEATBUFFER_SHOW = 25.0 |
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◆ m_Stage
| int HeatBufferMdfr::m_Stage |
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◆ m_StageLast
| int HeatBufferMdfr::m_StageLast |
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◆ m_Value
| float HeatBufferMdfr::m_Value |
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The documentation for this class was generated from the following file:
- Daten/4_world/classes/playermodifiers/modifiers/conditions/heatbuffer.c