Definition at line 1 of file heatcomfortanimhandler.c.
◆ HeatComfortAnimHandler()
| void HeatComfortAnimHandler::HeatComfortAnimHandler |
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PlayerBase | player | ) |
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◆ GetEventTime()
◆ Process()
| void HeatComfortAnimHandler::Process |
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float | delta_time | ) |
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◆ Update()
| void HeatComfortAnimHandler::Update |
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float | delta_time, |
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HumanMovementState | hms ) |
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◆ m_MovementState
| ref HumanMovementState HeatComfortAnimHandler::m_MovementState = new HumanMovementState() |
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◆ TIME_INTERVAL_HC_MINUS_HIGH_MAX
| const float HeatComfortAnimHandler::TIME_INTERVAL_HC_MINUS_HIGH_MAX = 40 |
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◆ TIME_INTERVAL_HC_MINUS_HIGH_MIN
| const float HeatComfortAnimHandler::TIME_INTERVAL_HC_MINUS_HIGH_MIN = 25 |
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◆ TIME_INTERVAL_HC_MINUS_LOW_MAX
| const float HeatComfortAnimHandler::TIME_INTERVAL_HC_MINUS_LOW_MAX = 20 |
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◆ TIME_INTERVAL_HC_MINUS_LOW_MIN
| const float HeatComfortAnimHandler::TIME_INTERVAL_HC_MINUS_LOW_MIN = 12 |
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◆ TIME_INTERVAL_HC_PLUS_HIGH_MAX
| const float HeatComfortAnimHandler::TIME_INTERVAL_HC_PLUS_HIGH_MAX = 25 |
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◆ TIME_INTERVAL_HC_PLUS_HIGH_MIN
| const float HeatComfortAnimHandler::TIME_INTERVAL_HC_PLUS_HIGH_MIN = 15 |
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◆ TIME_INTERVAL_HC_PLUS_LOW_MAX
| const float HeatComfortAnimHandler::TIME_INTERVAL_HC_PLUS_LOW_MAX = 12 |
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◆ TIME_INTERVAL_HC_PLUS_LOW_MIN
| const float HeatComfortAnimHandler::TIME_INTERVAL_HC_PLUS_LOW_MIN = 5 |
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The documentation for this class was generated from the following file: