Dayz Explorer 1.28.160049
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MiscEffects Class Reference
Inheritance diagram for MiscEffects:
Managed

Static Protected Member Functions

static void PlayVegetationCollideParticles (Object object, DayZPlayerImplement player)
 
static void UpdateVegeCollisionCooldowns ()
 

Static Protected Attributes

static const int VEGE_COLLISION_COOLDOWN = 3000
 
static ref map< Object, floatm_VegeCollideColldowns = new map <Object, float>()
 

Detailed Description

Definition at line 1 of file misceffects.c.

Member Function Documentation

◆ PlayVegetationCollideParticles()

static void MiscEffects::PlayVegetationCollideParticles ( Object object,
DayZPlayerImplement player )
staticprotected

Definition at line 7 of file misceffects.c.

◆ UpdateVegeCollisionCooldowns()

static void MiscEffects::UpdateVegeCollisionCooldowns ( )
staticprotected

Definition at line 35 of file misceffects.c.

Member Data Documentation

◆ m_VegeCollideColldowns

ref map<Object, float> MiscEffects::m_VegeCollideColldowns = new map <Object, float>()
staticprotected

Definition at line 4 of file misceffects.c.

◆ VEGE_COLLISION_COOLDOWN

const int MiscEffects::VEGE_COLLISION_COOLDOWN = 3000
staticprotected

Definition at line 3 of file misceffects.c.


The documentation for this class was generated from the following file: