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Mission Class Reference

Mission class. More...

Protected Attributes

ref ScriptInvoker m_OnInputDeviceChanged = new ScriptInvoker()
 
ref ScriptInvoker m_OnInputPresetChanged = new ScriptInvoker()
 
ref ScriptInvoker m_OnInputDeviceConnected = new ScriptInvoker()
 
ref ScriptInvoker m_OnInputDeviceDisconnected = new ScriptInvoker()
 
ref ScriptInvoker m_OnModMenuVisibilityChanged = new ScriptInvoker()
 
ref ScriptInvoker m_OnTimeChanged = new ScriptInvoker()
 

Detailed Description

Mission class.

Definition at line 686 of file gameplay.c.

Member Data Documentation

◆ m_OnInputDeviceChanged

ref ScriptInvoker Mission::m_OnInputDeviceChanged = new ScriptInvoker()
protected

Definition at line 692 of file gameplay.c.

◆ m_OnInputDeviceConnected

ref ScriptInvoker Mission::m_OnInputDeviceConnected = new ScriptInvoker()
protected

Definition at line 694 of file gameplay.c.

◆ m_OnInputDeviceDisconnected

ref ScriptInvoker Mission::m_OnInputDeviceDisconnected = new ScriptInvoker()
protected

Definition at line 695 of file gameplay.c.

◆ m_OnInputPresetChanged

ref ScriptInvoker Mission::m_OnInputPresetChanged = new ScriptInvoker()
protected

Definition at line 693 of file gameplay.c.

◆ m_OnModMenuVisibilityChanged

ref ScriptInvoker Mission::m_OnModMenuVisibilityChanged = new ScriptInvoker()
protected

Definition at line 696 of file gameplay.c.

◆ m_OnTimeChanged

ref ScriptInvoker Mission::m_OnTimeChanged = new ScriptInvoker()
protected

Definition at line 697 of file gameplay.c.


The documentation for this class was generated from the following files: