Dayz Explorer 1.29.162510
Loading...
Searching...
No Matches
PlayerPreview Class Reference
Inheritance diagram for PlayerPreview:
LayoutHolder

Protected Member Functions

void PlayerPreview (LayoutHolder parent)
void RefreshPlayerPreview ()
void UpdateRotation (int mouse_x, int mouse_y, bool is_dragging)
void UpdateScale ()
bool MouseButtonDown (Widget w, int x, int y, int button)
bool MouseWheel (Widget w, int x, int y, int wheel)
override void UpdateInterval ()

Protected Attributes

ref PlayerPreviewWidget m_CharacterPanelWidget
int m_CharacterRotationX
int m_CharacterRotationY
int m_CharacterScaleDelta
vector m_CharacterOrientation
bool m_IsHolding

Detailed Description

Definition at line 1 of file playerpreview.c.

Constructor & Destructor Documentation

◆ PlayerPreview()

void PlayerPreview::PlayerPreview ( LayoutHolder parent)
protected

Definition at line 11 of file playerpreview.c.

Member Function Documentation

◆ MouseButtonDown()

bool PlayerPreview::MouseButtonDown ( Widget w,
int x,
int y,
int button )
protected

Definition at line 69 of file playerpreview.c.

◆ MouseWheel()

bool PlayerPreview::MouseWheel ( Widget w,
int x,
int y,
int wheel )
protected

Definition at line 76 of file playerpreview.c.

◆ RefreshPlayerPreview()

void PlayerPreview::RefreshPlayerPreview ( )
protected

Definition at line 25 of file playerpreview.c.

◆ UpdateInterval()

override void PlayerPreview::UpdateInterval ( )
protected

Definition at line 83 of file playerpreview.c.

◆ UpdateRotation()

void PlayerPreview::UpdateRotation ( int mouse_x,
int mouse_y,
bool is_dragging )
protected

Definition at line 30 of file playerpreview.c.

◆ UpdateScale()

void PlayerPreview::UpdateScale ( )
protected

Definition at line 46 of file playerpreview.c.

Member Data Documentation

◆ m_CharacterOrientation

vector PlayerPreview::m_CharacterOrientation
protected

Definition at line 8 of file playerpreview.c.

◆ m_CharacterPanelWidget

ref PlayerPreviewWidget PlayerPreview::m_CharacterPanelWidget
protected

Definition at line 3 of file playerpreview.c.

◆ m_CharacterRotationX

int PlayerPreview::m_CharacterRotationX
protected

Definition at line 5 of file playerpreview.c.

◆ m_CharacterRotationY

int PlayerPreview::m_CharacterRotationY
protected

Definition at line 6 of file playerpreview.c.

◆ m_CharacterScaleDelta

int PlayerPreview::m_CharacterScaleDelta
protected

Definition at line 7 of file playerpreview.c.

◆ m_IsHolding

bool PlayerPreview::m_IsHolding
protected

Definition at line 9 of file playerpreview.c.


The documentation for this class was generated from the following file: