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| void | SlotsIcon (LayoutHolder parent, Widget root, int index, EntityAI slot_parent) |
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| override bool | IsVisible () |
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| void | SetSlotParent (EntityAI parent) |
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| void | SetContainer (Container container) |
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| void | SetSlotDisplayName (string text) |
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| Container | GetContainer () |
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| string | GetSlotDisplayName () |
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| void | SetSlotDesc (string text) |
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| string | GetSlotDesc () |
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| void | ~SlotsIcon () |
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| EntityAI | GetSlotParent () |
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| int | GetSlotID () |
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| void | SetSlotID (int slot_ID) |
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| bool | IsReserved () |
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| Widget | GetPanelWidget () |
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| Widget | GetCursorWidget () |
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| Widget | GetColWidget () |
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| Widget | GetReservedWidget () |
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| Widget | GetMountedWidget () |
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| ItemPreviewWidget | GetRender () |
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| ImageWidget | GetGhostSlot () |
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| Widget | GetColorWidget () |
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| Widget | GetSelectedPanel () |
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| Widget | GetEmptySelectedPanel () |
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| Widget | GetMicromanagedPanel () |
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| Widget | GetQuantityPanel () |
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| Widget | GetOutOfReachWidget () |
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| TextWidget | GetQuantityItem () |
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| ProgressBarWidget | GetQuantityProgress () |
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| Widget | GetQuantityStack () |
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| Widget | GetItemSizePanel () |
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| TextWidget | GetItemSizeWidget () |
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| ImageWidget | GetAmmoIcon () |
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| Widget | GetRadialIconPanel () |
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| Widget | GetRadialIconClosed () |
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| Widget | GetRadialIcon () |
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| bool | IsFocused () |
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| override void | SetActive (bool active) |
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| override void | SetLayoutName () |
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| override void | Refresh () |
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| void | SetTemperature () |
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| Object | GetObject () |
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| EntityAI | GetEntity () |
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| ItemBase | GetItem () |
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| void | RefreshMuzzleIcon () |
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| void | SetQuantity () |
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| void | SetItemPreview () |
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| void | SetItemSize () |
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| void | UpdateFlip (bool flipped) |
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| void | Init (EntityAI obj, bool reservation=false) |
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| void | ClearRemainSelected () |
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| void | Clear () |
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| void | CheckIsWeapon () |
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| void | CheckIsMagazine () |
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| void | CheckHasTemperature () |
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| void | CheckHasQuantity () |
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| void | CheckHasItemSize () |
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| bool | IsOutOfReach () |
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| bool | MouseEnter (Widget w, int x, int y) |
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| bool | MouseEnterGhostSlot (Widget w, int x, int y) |
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| bool | MouseLeave (Widget w, Widget s, int x, int y) |
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| bool | MouseLeaveGhostSlot (Widget w, Widget s, int x, int y) |
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| override void | UpdateInterval () |
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| void | OnIconDrag (Widget w) |
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| void | OnIconDrop (Widget w) |
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Definition at line 1 of file slotsicon.c.
◆ SlotsIcon()
◆ ~SlotsIcon()
| void SlotsIcon::~SlotsIcon |
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◆ CheckHasItemSize()
| void SlotsIcon::CheckHasItemSize |
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◆ CheckHasQuantity()
| void SlotsIcon::CheckHasQuantity |
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◆ CheckHasTemperature()
| void SlotsIcon::CheckHasTemperature |
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◆ CheckIsMagazine()
| void SlotsIcon::CheckIsMagazine |
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◆ CheckIsWeapon()
| void SlotsIcon::CheckIsWeapon |
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◆ Clear()
| void SlotsIcon::Clear |
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◆ ClearRemainSelected()
| void SlotsIcon::ClearRemainSelected |
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◆ GetAmmoIcon()
| ImageWidget SlotsIcon::GetAmmoIcon |
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◆ GetColorWidget()
| Widget SlotsIcon::GetColorWidget |
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◆ GetColWidget()
| Widget SlotsIcon::GetColWidget |
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◆ GetContainer()
◆ GetCursorWidget()
| Widget SlotsIcon::GetCursorWidget |
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◆ GetEmptySelectedPanel()
| Widget SlotsIcon::GetEmptySelectedPanel |
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◆ GetEntity()
◆ GetGhostSlot()
| ImageWidget SlotsIcon::GetGhostSlot |
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◆ GetItem()
◆ GetItemSizePanel()
| Widget SlotsIcon::GetItemSizePanel |
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◆ GetItemSizeWidget()
| TextWidget SlotsIcon::GetItemSizeWidget |
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◆ GetMicromanagedPanel()
| Widget SlotsIcon::GetMicromanagedPanel |
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◆ GetMountedWidget()
| Widget SlotsIcon::GetMountedWidget |
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◆ GetNormalHeight()
| static int SlotsIcon::GetNormalHeight |
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◆ GetNormalWidth()
| static int SlotsIcon::GetNormalWidth |
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◆ GetObject()
| Object SlotsIcon::GetObject |
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◆ GetOutOfReachWidget()
| Widget SlotsIcon::GetOutOfReachWidget |
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◆ GetPanelWidget()
| Widget SlotsIcon::GetPanelWidget |
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◆ GetQuantityItem()
| TextWidget SlotsIcon::GetQuantityItem |
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◆ GetQuantityPanel()
| Widget SlotsIcon::GetQuantityPanel |
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◆ GetQuantityProgress()
| ProgressBarWidget SlotsIcon::GetQuantityProgress |
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◆ GetQuantityStack()
| Widget SlotsIcon::GetQuantityStack |
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◆ GetRadialIcon()
| Widget SlotsIcon::GetRadialIcon |
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◆ GetRadialIconClosed()
| Widget SlotsIcon::GetRadialIconClosed |
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◆ GetRadialIconPanel()
| Widget SlotsIcon::GetRadialIconPanel |
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◆ GetRender()
◆ GetReservedWidget()
| Widget SlotsIcon::GetReservedWidget |
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◆ GetSelectedPanel()
| Widget SlotsIcon::GetSelectedPanel |
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◆ GetSlotDesc()
| string SlotsIcon::GetSlotDesc |
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◆ GetSlotDisplayName()
| string SlotsIcon::GetSlotDisplayName |
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◆ GetSlotID()
| int SlotsIcon::GetSlotID |
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◆ GetSlotParent()
◆ Init()
◆ IsFocused()
| bool SlotsIcon::IsFocused |
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◆ IsOutOfReach()
| bool SlotsIcon::IsOutOfReach |
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◆ IsReserved()
| bool SlotsIcon::IsReserved |
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◆ IsVisible()
| override bool SlotsIcon::IsVisible |
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◆ MouseEnter()
| bool SlotsIcon::MouseEnter |
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Widget | w, |
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int | x, |
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int | y ) |
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◆ MouseEnterGhostSlot()
| bool SlotsIcon::MouseEnterGhostSlot |
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Widget | w, |
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int | x, |
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int | y ) |
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◆ MouseLeave()
| bool SlotsIcon::MouseLeave |
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Widget | w, |
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Widget | s, |
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int | x, |
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int | y ) |
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◆ MouseLeaveGhostSlot()
| bool SlotsIcon::MouseLeaveGhostSlot |
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Widget | w, |
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Widget | s, |
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int | x, |
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int | y ) |
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◆ OnIconDrag()
| void SlotsIcon::OnIconDrag |
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Widget | w | ) |
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◆ OnIconDrop()
| void SlotsIcon::OnIconDrop |
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Widget | w | ) |
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◆ Refresh()
| override void SlotsIcon::Refresh |
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◆ RefreshMuzzleIcon()
| void SlotsIcon::RefreshMuzzleIcon |
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◆ SetActive()
| override void SlotsIcon::SetActive |
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bool | active | ) |
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◆ SetContainer()
| void SlotsIcon::SetContainer |
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Container | container | ) |
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◆ SetItemPreview()
| void SlotsIcon::SetItemPreview |
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◆ SetItemSize()
| void SlotsIcon::SetItemSize |
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◆ SetLayoutName()
| override void SlotsIcon::SetLayoutName |
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◆ SetQuantity()
| void SlotsIcon::SetQuantity |
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◆ SetSlotDesc()
| void SlotsIcon::SetSlotDesc |
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string | text | ) |
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◆ SetSlotDisplayName()
| void SlotsIcon::SetSlotDisplayName |
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string | text | ) |
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◆ SetSlotID()
| void SlotsIcon::SetSlotID |
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int | slot_ID | ) |
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◆ SetSlotParent()
| void SlotsIcon::SetSlotParent |
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EntityAI | parent | ) |
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◆ SetTemperature()
| void SlotsIcon::SetTemperature |
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◆ UpdateFlip()
| void SlotsIcon::UpdateFlip |
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bool | flipped | ) |
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◆ UpdateInterval()
| override void SlotsIcon::UpdateInterval |
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◆ m_AmmoIcon
| ImageWidget SlotsIcon::m_AmmoIcon |
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◆ m_AmmoIcons
| ref array<ImageWidget> SlotsIcon::m_AmmoIcons |
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◆ m_ColorWidget
| Widget SlotsIcon::m_ColorWidget |
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◆ m_ColWidget
| Widget SlotsIcon::m_ColWidget |
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◆ m_Container
◆ m_CurrQuantity
| float SlotsIcon::m_CurrQuantity = -1 |
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◆ m_CursorWidget
| Widget SlotsIcon::m_CursorWidget |
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◆ m_EmptySelectedPanel
| Widget SlotsIcon::m_EmptySelectedPanel |
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◆ m_GhostSlot
| ImageWidget SlotsIcon::m_GhostSlot |
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◆ m_HasItemSize
◆ m_HasQuantity
◆ m_HasTemperature
◆ m_IsDragged
◆ m_IsMagazine
◆ m_IsWeapon
◆ m_Item
◆ m_ItemPreview
◆ m_ItemSizePanel
| Widget SlotsIcon::m_ItemSizePanel |
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◆ m_ItemSizeWidget
| TextWidget SlotsIcon::m_ItemSizeWidget |
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◆ m_MicromanagedPanel
| Widget SlotsIcon::m_MicromanagedPanel |
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◆ m_MountedWidget
| Widget SlotsIcon::m_MountedWidget |
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◆ m_NormalHeight
| int SlotsIcon::m_NormalHeight |
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◆ m_NormalWidth
| int SlotsIcon::m_NormalWidth |
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◆ m_Obj
◆ m_OutOfReachWidget
| Widget SlotsIcon::m_OutOfReachWidget |
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◆ m_PanelWidget
| Widget SlotsIcon::m_PanelWidget |
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◆ m_QuantityItem
| TextWidget SlotsIcon::m_QuantityItem |
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◆ m_QuantityPanel
| Widget SlotsIcon::m_QuantityPanel |
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◆ m_QuantityProgress
| ProgressBarWidget SlotsIcon::m_QuantityProgress |
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◆ m_QuantityStack
| Widget SlotsIcon::m_QuantityStack |
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◆ m_RadialIcon
| Widget SlotsIcon::m_RadialIcon |
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◆ m_RadialIconClosed
| Widget SlotsIcon::m_RadialIconClosed |
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◆ m_RadialIconPanel
| Widget SlotsIcon::m_RadialIconPanel |
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◆ m_Reserved
| bool SlotsIcon::m_Reserved |
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◆ m_ReservedWidget
| Widget SlotsIcon::m_ReservedWidget |
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◆ m_SelectedPanel
| Widget SlotsIcon::m_SelectedPanel |
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◆ m_SlotDesc
◆ m_SlotDisplayName
| string SlotsIcon::m_SlotDisplayName |
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◆ m_SlotID
◆ m_SlotParent
The documentation for this class was generated from the following file:
- Daten/5_mission/gui/inventorynew/containeditems/slotsicon.c