Dayz Explorer 1.28.160049
Loading...
Searching...
No Matches
SpookyPlayerStalker Class Reference

this entity gets attached to each player while present in the spooky area More...

Inheritance diagram for SpookyPlayerStalker:
ScriptedEntity

Protected Member Functions

override void EEInit ()
 

Protected Attributes

ref UniversalTemperatureSource m_UTSource
 
ref UniversalTemperatureSourceSettings m_UTSSettings
 
ref UniversalTemperatureSourceLambdaConstant m_UTSLConstant
 

Detailed Description

this entity gets attached to each player while present in the spooky area

Definition at line 324 of file spookyareamisc.c.

Member Function Documentation

◆ EEInit()

override void SpookyPlayerStalker::EEInit ( )
protected

Definition at line 332 of file spookyareamisc.c.

Member Data Documentation

◆ m_UTSLConstant

ref UniversalTemperatureSourceLambdaConstant SpookyPlayerStalker::m_UTSLConstant
protected

Definition at line 329 of file spookyareamisc.c.

◆ m_UTSource

ref UniversalTemperatureSource SpookyPlayerStalker::m_UTSource
protected

Definition at line 327 of file spookyareamisc.c.

◆ m_UTSSettings

ref UniversalTemperatureSourceSettings SpookyPlayerStalker::m_UTSSettings
protected

Definition at line 328 of file spookyareamisc.c.


The documentation for this class was generated from the following file: