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| void | StomachItem (string class_name, float amount, NutritionalProfile profile, int foodstage, int agents, float temperature) |
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| string | GetClassName () |
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| int | GetFoodStage () |
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| void | SetFoodStage (int food_stage) |
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| float | GetAmount () |
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| void | AddAmount (float amount) |
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| void | AddAgents (int agents) |
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| float | GetTemperature () |
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| void | AddTemperature (float temperature, float fraction) |
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| bool | ProcessDigestion (float digestion_points, out float water, out float energy, out float toxicity, out float volume, out int agents, out float consumed_amount) |
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| float | GetNutritions (float digestion_points, NutritionalProfile profile, out float water, out float energy, out float toxicity) |
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Definition at line 1 of file playerstomach.c.
◆ StomachItem()
◆ AddAgents()
| void StomachItem::AddAgents |
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int | agents | ) |
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◆ AddAmount()
| void StomachItem::AddAmount |
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float | amount | ) |
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◆ AddTemperature()
| void StomachItem::AddTemperature |
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float | temperature, |
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float | fraction ) |
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◆ GetAmount()
| float StomachItem::GetAmount |
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◆ GetClassName()
| string StomachItem::GetClassName |
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◆ GetFoodStage()
| int StomachItem::GetFoodStage |
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◆ GetNutritions()
◆ GetTemperature()
| float StomachItem::GetTemperature |
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◆ ProcessDigestion()
◆ SetFoodStage()
| void StomachItem::SetFoodStage |
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int | food_stage | ) |
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◆ m_Temperature
| float StomachItem::m_Temperature |
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The documentation for this class was generated from the following file: