Definition at line 1 of file statebase.c.
◆ CanActivate()
| bool SymptomBase::CanActivate |
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◆ OnAnimationFinish()
| void SymptomBase::OnAnimationFinish |
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◆ OnAnimationPlayFailed()
| void SymptomBase::OnAnimationPlayFailed |
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◆ OnAnimationStart()
| void SymptomBase::OnAnimationStart |
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◆ OnGetActivatedClient() [1/3]
| void SymptomBase::OnGetActivatedClient |
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PlayerBase | player | ) |
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◆ OnGetActivatedClient() [2/3]
| override void SymptomBase::OnGetActivatedClient |
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PlayerBase | player | ) |
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◆ OnGetActivatedClient() [3/3]
| override void SymptomBase::OnGetActivatedClient |
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PlayerBase | player | ) |
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◆ OnGetActivatedServer() [1/3]
| void SymptomBase::OnGetActivatedServer |
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PlayerBase | player | ) |
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gets called once on an Symptom which is being activated
◆ OnGetActivatedServer() [2/3]
| override void SymptomBase::OnGetActivatedServer |
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PlayerBase | player | ) |
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gets called once on an Symptom which is being activated
Definition at line 74 of file feverblurstate.c.
◆ OnGetActivatedServer() [3/3]
| override void SymptomBase::OnGetActivatedServer |
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PlayerBase | player | ) |
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gets called once on an Symptom which is being activated
Definition at line 56 of file hmpsevere.c.
◆ OnGetDeactivatedClient() [1/3]
| void SymptomBase::OnGetDeactivatedClient |
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PlayerBase | player | ) |
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◆ OnGetDeactivatedClient() [2/3]
| override void SymptomBase::OnGetDeactivatedClient |
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PlayerBase | player | ) |
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only gets called once on an active Symptom that is being deactivated
Definition at line 90 of file feverblurstate.c.
◆ OnGetDeactivatedClient() [3/3]
| override void SymptomBase::OnGetDeactivatedClient |
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PlayerBase | player | ) |
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only gets called once on an active Symptom that is being deactivated
Definition at line 73 of file hmpsevere.c.
◆ OnGetDeactivatedServer() [1/3]
| void SymptomBase::OnGetDeactivatedServer |
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PlayerBase | player | ) |
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only gets called once on an active Symptom that is being deactivated
◆ OnGetDeactivatedServer() [2/3]
| override void SymptomBase::OnGetDeactivatedServer |
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PlayerBase | player | ) |
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◆ OnGetDeactivatedServer() [3/3]
| override void SymptomBase::OnGetDeactivatedServer |
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PlayerBase | player | ) |
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◆ OnInit() [1/3]
| void SymptomBase::OnInit |
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this is just for the Symptom parameters set-up and is called even if the Symptom doesn't execute, don't put any gameplay code in here
◆ OnInit() [2/3]
| override void SymptomBase::OnInit |
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◆ OnInit() [3/3]
| override void SymptomBase::OnInit |
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◆ OnUpdateClient() [1/3]
◆ OnUpdateClient() [2/3]
| override void SymptomBase::OnUpdateClient |
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PlayerBase | player, |
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float | deltatime ) |
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◆ OnUpdateClient() [3/3]
| override void SymptomBase::OnUpdateClient |
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PlayerBase | player, |
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float | deltatime ) |
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◆ OnUpdateServer() [1/2]
◆ OnUpdateServer() [2/2]
| override void SymptomBase::OnUpdateServer |
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PlayerBase | player, |
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float | deltatime ) |
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◆ BLUR_DURATION_TIME_MAX
| const int SymptomBase::BLUR_DURATION_TIME_MAX = 2.5 |
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◆ BLUR_DURATION_TIME_MIN
| const int SymptomBase::BLUR_DURATION_TIME_MIN = 1.5 |
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◆ BLUR_STRENGTH_MAX
| const float SymptomBase::BLUR_STRENGTH_MAX = 0.25 |
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◆ BLUR_STRENGTH_MIN
| const float SymptomBase::BLUR_STRENGTH_MIN = 0.15 |
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◆ EFFECT_DURATION_TIME_MAX
| const int SymptomBase::EFFECT_DURATION_TIME_MAX = 10 |
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◆ EFFECT_DURATION_TIME_MIN
| const int SymptomBase::EFFECT_DURATION_TIME_MIN = 6 |
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◆ m_EffectDuration
| float SymptomBase::m_EffectDuration |
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◆ m_Requester [1/2]
| PPERequester_FeverEffects SymptomBase::m_Requester |
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◆ m_Requester [2/2]
| PPERequester_HMPGhosts SymptomBase::m_Requester |
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◆ MAX_TIME_BETWEEN_EFFECTS
| const int SymptomBase::MAX_TIME_BETWEEN_EFFECTS = 35.0 |
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◆ MIN_TIME_BETWEEN_EFFECTS
| const int SymptomBase::MIN_TIME_BETWEEN_EFFECTS = 25.0 |
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The documentation for this class was generated from the following files: