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drowningevents.c File Reference

Go to the source code of this file.

Classes

class  PlayerSoundEventBase
 
class  DrowningSoundEventBase
 

Functions

class DrowningSoundEventBase extends PlayerSoundEventBase DrowningEvent1 ()
 
void DrowningEvents ()
 
override bool CanPlay (PlayerBase player)
 
override bool HasPriorityOverCurrent (PlayerBase player, EPlayerSoundEventID other_state_id, EPlayerSoundEventType type_other)
 

Function Documentation

◆ CanPlay()

override bool DrowningEvent1::CanPlay ( PlayerBase player)

Definition at line 29 of file drowningevents.c.

◆ DrowningEvent1()

class DrowningSoundEventBase extends PlayerSoundEventBase DrowningEvent1 ( )

Definition at line 1 of file drowningevents.c.

◆ DrowningEvents()

void DrowningEvent1::DrowningEvents ( )

Definition at line 23 of file drowningevents.c.

◆ HasPriorityOverCurrent()

override bool DrowningEvent1::HasPriorityOverCurrent ( PlayerBase player,
EPlayerSoundEventID other_state_id,
EPlayerSoundEventType type_other )

Definition at line 34 of file drowningevents.c.