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Dayz Explorer 1.28.160049
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Go to the source code of this file.
Enumerations | |
| enum | eCaptureState { CAPTURE = 0 , RELEASE = 1 , STASIS = 2 , CAPTUREFX = 3 , RELEASEFX = 4 , END } |
Functions | |
| void | EasterEgg () |
| void | ~EasterEgg () |
| void | ContactEvent (IEntity other, vector pos) |
| override void | EOnTouch (IEntity other, int extra) |
| override void | EOnContact (IEntity other, Contact extra) |
| override void | OnInventoryExit (Man player) |
| override void | OnInventoryEnter (Man player) |
| override void | EEItemLocationChanged (notnull InventoryLocation oldLoc, notnull InventoryLocation newLoc) |
Variables | |
| enum eCaptureState | m_StoredCreature = null |
| Particle | m_ParCapture |
| EffectSound | m_CaptureSound |
| EffectSound | m_CreatureSound |
| bool | m_DangerSound = false |
| ref map< int, string > | m_CreatureSoundMap |
| int | m_CaptureSoundHash |
| int | m_ReleaseSoundHash |
| enum eCaptureState |
| Enumerator | |
|---|---|
| CAPTURE | |
| RELEASE | |
| STASIS | |
| CAPTUREFX | |
| RELEASEFX | |
| END | |
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| enum eCaptureState m_StoredCreature = null |