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enentity.c File Reference

Go to the source code of this file.

Classes

class  BaseContainer
class  IEntitySource
class  WidgetSource
class  IEntity
class  ParamEnum
class  Attribute

Typedefs

typedef int[] BaseContainer
typedef int[] IEntitySource
typedef int[] WidgetSource

Enumerations

enum  EntityEvent {
  TOUCH , VISIBLE , NOTVISIBLE , FRAME ,
  POSTFRAME , INIT , JOINTBREAK , SIMULATE ,
  POSTSIMULATE , PHYSICSMOVE , CONTACT , EXTRA ,
  ANIMEVENT , SOUNDEVENT , PHYSICSSTEADY , USER ,
  ENTER , LEAVE , ALL
}
 Entity events for event-mask, or throwing event from code. More...
enum  EntityFlags {
  VISIBLE , SOLID , TRIGGER , TOUCHTRIGGERS ,
  SYNCHRONIZATION_DIRTY , FEATURE , TRANSLUCENT , WATER ,
  ACTIVE , STATIC , USER1 , USER2 ,
  USER3 , USER4 , USER5 , USER6
}
 Entity flags. More...

Functions

ParamEnum Managed FromEnum (typename e)
void ParamEnum (string key, string value, string desc="")
void EditorAttribute (string style, string category, string description, vector sizeMin, vector sizeMax, string color, string color2="0 0 0 0", bool visible=true, bool insertable=true, bool dynamicBox=false)

Variables

string m_Key
string m_Value
string m_Desc
class Attribute m_Style
 can be "box", "sphere", "cylinder", "pyramid", "diamond" or custom style name
string m_Category
 folder structure eg. StaticEntities/Walls
string m_Description
 class purpose description
vector m_SizeMin
 min vector of a bounding box
vector m_SizeMax
 max vector of a bounding box
string m_Color
string m_Color2
bool m_Visible
bool m_Insertable
bool m_DynamicBox

Typedef Documentation

◆ BaseContainer

typedef int [] BaseContainer

Definition at line 1 of file enentity.c.

◆ IEntitySource

typedef int [] IEntitySource

Definition at line 2 of file enentity.c.

◆ WidgetSource

typedef int [] WidgetSource

Definition at line 3 of file enentity.c.