3 proto native
void DisableSimulation(
bool disable);
6 proto native
bool GetIsSimulationDisabled();
9 proto native
int GetSimulationTimeStamp();
12 proto native
float GetAnimationPhase(
string animation);
15 proto native
void SetAnimationPhase(
string animation,
float phase);
17 proto
int GetNumUserAnimationSourceNames();
19 proto
string GetUserAnimationSourceName(
int index);
22 void SetAnimationPhaseNow(
string animation,
float phase)
24 ResetAnimationPhase(animation, phase);
25 SetAnimationPhase(animation, phase);
28 proto native
void ResetAnimationPhase(
string animation,
float phase);
36 proto native
int GetBoneIndex(
string proxySelectionName );
39 proto native
Object GetBoneObject(
int boneIndex );
42 proto native
void SetInvisible(
bool invisible);
45 void OnInvisibleSet(
bool invisible);
52 proto
void MoveInTime(
vector targetTransform[4],
float deltaT);
57 void OnCreatePhysics();
65 bool OnNetworkTransformUpdate(out
vector pos, out
vector ypr);