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firefighteraxe.c
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1class FirefighterAxe extends ToolBase
2{
3 void FirefighterAxe()
4 {
5 }
6
7 override void SetActions()
8 {
9 super.SetActions();
10 AddAction(ActionMineTree);
13 //AddAction(ActionRepairPart);
15 //AddAction(ActionBuildPart);
16 //AddAction(ActionSawPlanks);
20 }
21}
ActionSkinningCB ActionContinuousBaseCB ActionSkinning()
void AddAction(typename actionName)
void SetActions()