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fireplacefirebarrel.c
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2{
4 {
5 m_UTSSettings.m_TemperatureItemCap = GameConstants.ITEM_TEMPERATURE_NEUTRAL_ZONE_MIDDLE;
6 m_UTSSettings.m_TemperatureCap = 20;
7
8 m_UnderObjectDecalSpawnSettings.m_ScaleMax = 0.44;
9
11 }
12
13 override bool IsBaseFireplace()
14 {
15 return true;
16 }
17}
ref UniversalTemperatureSourceSettings m_UTSSettings
ref UnderObjectDecalSpawnSettings m_UnderObjectDecalSpawnSettings
bool m_ThawnSurfaceUnderSupport
size of wetness increment (per FP heating tick) added to overall FP wetness when ignited on wet surfa...