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Dayz Explorer 1.28.160049
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Go to the source code of this file.
Classes | |
| class | FishingRod_Base_New |
Functions | |
| void | FishingRod_Base () |
| void | Init () |
| Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system) | |
| bool | IsFishingActive () |
| void | ActivateFishing () |
| void | DeactivateFishing () |
| void | FishPull () |
| void | Catching () |
| void | Pulling () |
| void | End (int result) |
| void | AddPull (float delta) |
| void | DisplayState () |
| override bool | CanPutInCargo (EntityAI parent) |
| override void | SetActions () |
| float | GetFishingEffectivityBonus () |
Variables | |
| FishingRod_Base_New | ANIM_PHASE_OPENED = "OpenRod" |
| const string | ANIM_PHASE_CLOSED = "CloseRod" |
| const float | BREAK_PULL = 36 |
| const float | TOO_MUCH_PULL = 32 |
| const float | HIGH_PULL = 22 |
| const float | LOW_PULL = 18 |
| const float | TOO_FEW_PULL = 8 |
| const float | LOOSE_PULL = 0 |
| const int | LOSS_BREAK = 0 |
| const int | LOSS_LOOSE = 1 |
| const int | WIN = 2 |
| const int | INTERUPTED = 3 |
| const float | INIT_LINE_STRETCH = 15 |
| const float | MIN_FISHING_TIME = 100 |
| const float | MAX_FISHING_TIME = 150 |
| const int | FISH_PULL_CHANCE = 15 |
| const int | FISH_AGILITY = 15 |
| int | m_FishProximity |
| bool | m_Fishing |
| ref Timer | m_CyclerCatching |
| ref Timer | m_Cycler |
| float | m_Pull |
| float | m_DeltaT |
| bool | m_WasPulled |
| bool | m_IsFishPulling |
| float | m_PullTime |
| float | m_FishPull |
| int | m_FishingTime |
| PlayerBase | m_Player |
| int | m_ChanceRange |
| void ActivateFishing | ( | ) |
Definition at line 137 of file fishingrod_base.c.
| void AddPull | ( | float | delta | ) |
Definition at line 321 of file fishingrod_base.c.
Definition at line 364 of file fishingrod_base.c.
| void Catching | ( | ) |
Definition at line 181 of file fishingrod_base.c.
| void DeactivateFishing | ( | ) |
Definition at line 143 of file fishingrod_base.c.
| void DisplayState | ( | ) |
Definition at line 327 of file fishingrod_base.c.
| void End | ( | int | result | ) |
Definition at line 263 of file fishingrod_base.c.
| void FishingRod_Base | ( | ) |
Definition at line 105 of file fishingrod_base.c.
| void FishPull | ( | ) |
Definition at line 150 of file fishingrod_base.c.
| float GetFishingEffectivityBonus | ( | ) |
Definition at line 382 of file fishingrod_base.c.
| void Init | ( | ) |
Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system)
whole body slots
upper body part slots
bottom body part slots
lower body part slots
heat comfort related slots
pre-init arrays
Definition at line 110 of file fishingrod_base.c.
| bool IsFishingActive | ( | ) |
Definition at line 132 of file fishingrod_base.c.
| void Pulling | ( | ) |
Definition at line 217 of file fishingrod_base.c.
| override void SetActions | ( | ) |
Definition at line 374 of file fishingrod_base.c.
| const string ANIM_PHASE_CLOSED = "CloseRod" |
Definition at line 73 of file fishingrod_base.c.
| FishingRod_Base_New ANIM_PHASE_OPENED = "OpenRod" |
| const float BREAK_PULL = 36 |
Definition at line 75 of file fishingrod_base.c.
| const int FISH_AGILITY = 15 |
Definition at line 89 of file fishingrod_base.c.
| const int FISH_PULL_CHANCE = 15 |
Definition at line 88 of file fishingrod_base.c.
| const float HIGH_PULL = 22 |
Definition at line 77 of file fishingrod_base.c.
| const float INIT_LINE_STRETCH = 15 |
Definition at line 85 of file fishingrod_base.c.
| const int INTERUPTED = 3 |
Definition at line 84 of file fishingrod_base.c.
| const float LOOSE_PULL = 0 |
Definition at line 80 of file fishingrod_base.c.
| const int LOSS_BREAK = 0 |
Definition at line 81 of file fishingrod_base.c.
| const int LOSS_LOOSE = 1 |
Definition at line 82 of file fishingrod_base.c.
| const float LOW_PULL = 18 |
Definition at line 78 of file fishingrod_base.c.
| int m_ChanceRange |
Definition at line 103 of file fishingrod_base.c.
| ref Timer m_Cycler |
Definition at line 94 of file fishingrod_base.c.
| ref Timer m_CyclerCatching |
Definition at line 93 of file fishingrod_base.c.
| float m_DeltaT |
Definition at line 96 of file fishingrod_base.c.
| bool m_Fishing |
Definition at line 92 of file fishingrod_base.c.
| int m_FishingTime |
Definition at line 101 of file fishingrod_base.c.
| int m_FishProximity |
Definition at line 91 of file fishingrod_base.c.
| float m_FishPull |
Definition at line 100 of file fishingrod_base.c.
| bool m_IsFishPulling |
Definition at line 98 of file fishingrod_base.c.
| PlayerBase m_Player |
Definition at line 102 of file fishingrod_base.c.
| float m_Pull |
Definition at line 95 of file fishingrod_base.c.
| float m_PullTime |
Definition at line 99 of file fishingrod_base.c.
| bool m_WasPulled |
Definition at line 97 of file fishingrod_base.c.
| const float MAX_FISHING_TIME = 150 |
Definition at line 87 of file fishingrod_base.c.
| const float MIN_FISHING_TIME = 100 |
Definition at line 86 of file fishingrod_base.c.
| const float TOO_FEW_PULL = 8 |
Definition at line 79 of file fishingrod_base.c.
| const float TOO_MUCH_PULL = 32 |
Definition at line 76 of file fishingrod_base.c.
| const int WIN = 2 |
Definition at line 83 of file fishingrod_base.c.