13 if ( GetHierarchyParent() )
return false;
18 override bool CanIgniteItem(
EntityAI ignite_target = NULL )
23 override void OnIgnitedTarget(
EntityAI target_item )
29 Fireplace.IgniteEntityAsFireplace(
this, fire_source );
32 override bool IsThisIgnitionSuccessful(
EntityAI item_source = NULL )
34 return Fireplace.CanIgniteEntityAsFireplace(
this );
void AddAction(typename actionName)
override void OnIgnitedThis(EntityAI fire_source)
Executed on Server when some item ignited this one.
override bool HasFlammableMaterial()
bool CanBeIgnitedBy(EntityAI igniter=NULL)