Dayz Explorer 1.29.162510
Loading...
Searching...
No Matches
Emote ids

Topics

 Custom animation events ID for emotes
 Configurations for ItemsGenerator class
 Selectable action types ids
 User action internal state machine states
 Agent transmission system
 LiquidTypes
 LiquidThroughputs
 ChatMessagesVisibility
 HUDVisibility
 Controls locks
 Item Variables
 Configurations for StaminaHandler class
 Configurations for Environment class
 Vehicle Constants
 Cars Fluids
 If the vehicle is not facing directly up, then don't use the "wheels early exit optimization".
 Cars Contact
 Item Health States (ItemBase.GetHealthLevel)
 Item Damage Relative Values (ItemBase.GetHealth01)
 Item Wetness States (ItemBase.GetWet)
 Item Temperature Levels (ItemBase.GetTemperature) (ObjectTemperatureState)
 Entity Temperature constants
 Barrel related functions constants
 FOV settings
 Lifetime Refresher functionality constants
 Food decay constants
 Inventory constants

Classes

class  EmoteConstants
class  GameConstants

Variables

class EmoteConstants ITEM_PLACE = 1
 for ItemSoundHandler use, values limited by ItemBase.ITEM_SOUNDS_MAX (networking optimization)
const int ITEM_DEPLOY_LOOP = 2
const int ITEM_DEPLOY = 3
const int ITEM_FOLD_LOOP = 4
const int ITEM_FOLD = 5
const int ITEM_ATTACH = 6
const int ITEM_DETACH = 7
const int ITEM_BARREL_OPEN = 20
const int ITEM_BARREL_CLOSE = 21
const int ITEM_TENT_OPEN = 22
const int ITEM_TENT_CLOSE = 23
const int ITEM_TENT_WINDOW_OPEN = 24
const int ITEM_TENT_WINDOW_CLOSE = 25
const int ITEM_EXPLOSIVE_ARM = 26
const int ITEM_EXPLOSIVE_DISARM = 27
const int ITEM_EXPLOSIVE_DISARM_UNPAIRED = 28
const int ITEM_KEY_BREAK = 29
const int QUANTITY_HIDDEN = 0
const int QUANTITY_COUNT = 1
const int QUANTITY_PROGRESS = 2
const string OPTIONS_SOUND_AMBIENT_SOUND_MODE = "ambient_sound_mode"
const float CRAFTING_TIME_UNIT_SIZE = 4.0
const float PROJECTED_CURSOR_DISTANCE = 5
const float DEBUG_QUICK_UNRESTRAIN_TIME = 1.0
const float MELEE_ITEM_DAMAGE = 0.35
const int HAIR_SELECTION_COUNT = 45
const int INPUT_EXCLUDE_ALL = 0
const int INPUT_EXCLUDE_INVENTORY = 1
const int INPUT_EXCLUDE_MOUSE_ALL = 2
const int INPUT_EXCLUDE_MOUSE_RADIAL = 3
const int INPUT_EXCLUDE_MAP = 4
class GameConstants CFG_FILE_ADDITIONAL_INFO = "$profile:serverInfo.cfg"
 DEPRECATED.
 DISABLED

Detailed Description

Variable Documentation

◆ CFG_FILE_ADDITIONAL_INFO

class GameConstants CFG_FILE_ADDITIONAL_INFO = "$profile:serverInfo.cfg"

DEPRECATED.

◆ CRAFTING_TIME_UNIT_SIZE

const float CRAFTING_TIME_UNIT_SIZE = 4.0

Definition at line 641 of file constants.c.

◆ DEBUG_QUICK_UNRESTRAIN_TIME

const float DEBUG_QUICK_UNRESTRAIN_TIME = 1.0

\ misc

Definition at line 650 of file constants.c.

◆ DISABLED

DISABLED

Definition at line 3 of file aiworld.c.

◆ HAIR_SELECTION_COUNT

const int HAIR_SELECTION_COUNT = 45

Definition at line 653 of file constants.c.

◆ INPUT_EXCLUDE_ALL

const int INPUT_EXCLUDE_ALL = 0

\ input exclude types; DEPRECATED (confusing)

Definition at line 657 of file constants.c.

◆ INPUT_EXCLUDE_INVENTORY

const int INPUT_EXCLUDE_INVENTORY = 1

Definition at line 658 of file constants.c.

◆ INPUT_EXCLUDE_MAP

const int INPUT_EXCLUDE_MAP = 4

Definition at line 661 of file constants.c.

◆ INPUT_EXCLUDE_MOUSE_ALL

const int INPUT_EXCLUDE_MOUSE_ALL = 2

Definition at line 659 of file constants.c.

◆ INPUT_EXCLUDE_MOUSE_RADIAL

const int INPUT_EXCLUDE_MOUSE_RADIAL = 3

Definition at line 660 of file constants.c.

◆ ITEM_ATTACH

const int ITEM_ATTACH = 6

Definition at line 422 of file constants.c.

◆ ITEM_BARREL_CLOSE

const int ITEM_BARREL_CLOSE = 21

Definition at line 426 of file constants.c.

◆ ITEM_BARREL_OPEN

const int ITEM_BARREL_OPEN = 20

Definition at line 425 of file constants.c.

◆ ITEM_DEPLOY

const int ITEM_DEPLOY = 3

Definition at line 419 of file constants.c.

◆ ITEM_DEPLOY_LOOP

const int ITEM_DEPLOY_LOOP = 2

Definition at line 418 of file constants.c.

◆ ITEM_DETACH

const int ITEM_DETACH = 7

Definition at line 423 of file constants.c.

◆ ITEM_EXPLOSIVE_ARM

const int ITEM_EXPLOSIVE_ARM = 26

Definition at line 431 of file constants.c.

◆ ITEM_EXPLOSIVE_DISARM

const int ITEM_EXPLOSIVE_DISARM = 27

Definition at line 432 of file constants.c.

◆ ITEM_EXPLOSIVE_DISARM_UNPAIRED

const int ITEM_EXPLOSIVE_DISARM_UNPAIRED = 28

Definition at line 433 of file constants.c.

◆ ITEM_FOLD

const int ITEM_FOLD = 5

Definition at line 421 of file constants.c.

◆ ITEM_FOLD_LOOP

const int ITEM_FOLD_LOOP = 4

Definition at line 420 of file constants.c.

◆ ITEM_KEY_BREAK

const int ITEM_KEY_BREAK = 29

Definition at line 434 of file constants.c.

◆ ITEM_PLACE

class EmoteConstants ITEM_PLACE = 1

for ItemSoundHandler use, values limited by ItemBase.ITEM_SOUNDS_MAX (networking optimization)

◆ ITEM_TENT_CLOSE

const int ITEM_TENT_CLOSE = 23

Definition at line 428 of file constants.c.

◆ ITEM_TENT_OPEN

const int ITEM_TENT_OPEN = 22

Definition at line 427 of file constants.c.

◆ ITEM_TENT_WINDOW_CLOSE

const int ITEM_TENT_WINDOW_CLOSE = 25

Definition at line 430 of file constants.c.

◆ ITEM_TENT_WINDOW_OPEN

const int ITEM_TENT_WINDOW_OPEN = 24

Definition at line 429 of file constants.c.

◆ MELEE_ITEM_DAMAGE

const float MELEE_ITEM_DAMAGE = 0.35

Definition at line 651 of file constants.c.

◆ OPTIONS_SOUND_AMBIENT_SOUND_MODE

const string OPTIONS_SOUND_AMBIENT_SOUND_MODE = "ambient_sound_mode"

Definition at line 614 of file constants.c.

◆ PROJECTED_CURSOR_DISTANCE

const float PROJECTED_CURSOR_DISTANCE = 5

Definition at line 643 of file constants.c.

◆ QUANTITY_COUNT

const int QUANTITY_COUNT = 1

Definition at line 520 of file constants.c.

◆ QUANTITY_HIDDEN

const int QUANTITY_HIDDEN = 0

Definition at line 519 of file constants.c.

◆ QUANTITY_PROGRESS

const int QUANTITY_PROGRESS = 2

Definition at line 521 of file constants.c.