Dayz Explorer 1.29.162510
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Functions

proto native bool IsOcean ()
proto native float GetOceanHeight (float worldX, float worldZ)
proto native vector GetOceanHeightAndDisplace (float worldX, float worldZ)

Variables

float Fraction
int Content
int Surfparm
int MaterialFlags
int Triangle
int SurfaceID
owned string MaterialName
owned string OriginalMaterialName
float Plane [4]
vector Point

Detailed Description

Function Documentation

◆ GetOceanHeight()

proto native float GetOceanHeight ( float worldX,
float worldZ )

Get water ocean height at given point

Parameters
worldXworld x position
worldZworld z position

◆ GetOceanHeightAndDisplace()

proto native vector GetOceanHeightAndDisplace ( float worldX,
float worldZ )

Get water ocean height and displacement at given point, returns vector(displaceX, height, displaceZ)

Parameters
worldXworld x position
worldZworld z position

◆ IsOcean()

proto native bool IsOcean ( )

Is ocean availabled

Variable Documentation

◆ Content

int Content

Definition at line 1 of file enworld.c.

◆ Fraction

float Fraction

Definition at line 0 of file enworld.c.

◆ MaterialFlags

int MaterialFlags

Definition at line 3 of file enworld.c.

◆ MaterialName

owned string MaterialName

Definition at line 6 of file enworld.c.

◆ OriginalMaterialName

owned string OriginalMaterialName

Definition at line 7 of file enworld.c.

◆ Plane

float Plane[4]

Definition at line 8 of file enworld.c.

◆ Point

vector Point

Definition at line 9 of file enworld.c.

◆ SurfaceID

int SurfaceID

Definition at line 5 of file enworld.c.

◆ Surfparm

int Surfparm

Definition at line 2 of file enworld.c.

◆ Triangle

int Triangle

Definition at line 4 of file enworld.c.