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Dayz Explorer 1.28.160049
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Go to the source code of this file.
Classes | |
| class | HeavyMetalMdfr |
| class | HeavyMetalPhase2Mdfr |
Functions | |
| override string | GetDebugText () |
| bool | ActivateCondition (PlayerBase player) |
| bool | DeactivateCondition (PlayerBase player) |
| void | OnTick (PlayerBase player, float deltaT) |
| override void | Init () |
| Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system) | |
| void | OnActivate (PlayerBase player) |
| is called when an inactive modifier gets activated during gameplay, is NOT called on activation upon player server connection(see OnReconnect) | |
| void | OnDeactivate (PlayerBase player) |
Variables | |
| HeavyMetalMdfr | AGENT_THRESHOLD_ACTIVATE = 1 |
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Definition at line 53 of file heavymetal.c.
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Definition at line 58 of file heavymetal.c.
| override string GetDebugText | ( | ) |
Definition at line 48 of file heavymetal.c.
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Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system)
whole body slots
upper body part slots
bottom body part slots
lower body part slots
heat comfort related slots
Definition at line 181 of file heavymetal.c.
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is called when an inactive modifier gets activated during gameplay, is NOT called on activation upon player server connection(see OnReconnect)
Definition at line 203 of file heavymetal.c.
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Definition at line 211 of file heavymetal.c.
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Definition at line 63 of file heavymetal.c.
| HeavyMetalPhase2Mdfr AGENT_THRESHOLD_ACTIVATE = 1 |