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hit_dirt.c
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1class Hit_Dirt : EffBulletImpactBase
2{
3 void Hit_Dirt()
4 {
5 SetEnterParticle(ParticleList.IMPACT_DIRT_ENTER);
6 SetExitParticle(ParticleList.IMPACT_DIRT_EXIT);
7 SetRicochetParticle(ParticleList.IMPACT_DIRT_RICOCHET);
8 }
9}