1class Hit_Foliage_Conifer: Hit_Foliage
3 void Hit_Foliage_Conifer()
5 SetEnterParticle(
ParticleList.IMPACT_FOLIAGE_CONIFER_ENTER);
6 SetExitParticle(
ParticleList.IMPACT_FOLIAGE_CONIFER_EXIT);
7 SetRicochetParticle(
ParticleList.IMPACT_FOLIAGE_CONIFER_RICOCHET);