Dayz Explorer 1.28.160049
Loading...
Searching...
No Matches
hitdirectionimagesarrow.c
Go to the documentation of this file.
3{
4 static ref array<string> m_ImagePathsLayouts;
5 static ref array<string> m_ImagePathsImages;
6
7 static void InitArrays()
8 {
9 if ( !m_ImagePathsLayouts && !m_ImagePathsImages )
10 {
11 m_ImagePathsLayouts = new array<string>;
12 m_ImagePathsImages = new array<string>;
13 }
14 }
15}
16
17class HitDirectionImagesArrow extends HitDirectionImagesBase
18{
19 override protected void PerformRegisterImages()
20 {
22
23 RegisterImage("gui/layouts/gameplay/HitDirectionIndication.layout","Single_indicator_Arrow_0");
24 }
25
26 override protected ref array<string> GetTypeLayoutPathArray()
27 {
28 return HitDirectionImagesArrow_Static.m_ImagePathsLayouts;
29 }
30
31 override protected ref array<string> GetTypeImagePathArray()
32 {
33 return HitDirectionImagesArrow_Static.m_ImagePathsImages;
34 }
35}
array< string > GetTypeLayoutPathArray()
array< string > GetTypeImagePathArray()
void RegisterImage(string layout_path, string image_name)
Result for an object found in CGame.IsBoxCollidingGeometryProxy.