array< string > GetTypeLayoutPathArray()
array< string > GetTypeImagePathArray()
void GetCurrentImageData(out Widget layout, out Widget image)
Layout should be sufficient for generic manipulation of the hit image.
void RegisterImage(string layout_path, string image_name)
void PerformRegisterImages()
Result for an object found in CGame.IsBoxCollidingGeometryProxy.
proto native CGame GetGame()