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◆ GetText()
◆ Init()
| override Widget GetText::Init |
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Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system)
whole body slots
upper body part slots
bottom body part slots
lower body part slots
heat comfort related slots
pre-init arrays
Definition at line 144 of file itemdropwarningmenu.c.
◆ OnClick()
| override bool GetText::OnClick |
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Widget | w, |
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int | x, |
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int | y, |
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int | button ) |
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◆ OnInputDeviceChanged()
◆ OnInputPresetChanged()
| void GetText::OnInputPresetChanged |
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◆ Update()
| override void GetText::Update |
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float | timeslice | ) |
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◆ UpdateControlsElements()
| void GetText::UpdateControlsElements |
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◆ UpdateControlsElementVisibility()
| void GetText::UpdateControlsElementVisibility |
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◆ WarningMenuBase()
| void GetText::WarningMenuBase |
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◆ ~WarningMenuBase()
| void GetText::~WarningMenuBase |
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◆ m_Description
| MultilineTextWidget m_Description |
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◆ m_OkButton