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jumpevents.c File Reference

Go to the source code of this file.

Classes

class  PlayerSoundEventBase
 

Functions

class JumpEventsBase extends PlayerSoundEventBase JumpSoundEvent ()
 
override bool HasPriorityOverCurrent (PlayerBase player, EPlayerSoundEventID other_state_id, EPlayerSoundEventType type_other)
 
override bool CanPlay (PlayerBase player)
 
override void OnPlay (PlayerBase player)
 
override void OnEnd ()
 

Function Documentation

◆ CanPlay()

override bool JumpSoundEvent::CanPlay ( PlayerBase player)

Definition at line 41 of file jumpevents.c.

◆ HasPriorityOverCurrent()

override bool JumpSoundEvent::HasPriorityOverCurrent ( PlayerBase player,
EPlayerSoundEventID other_state_id,
EPlayerSoundEventType type_other )

Definition at line 36 of file jumpevents.c.

◆ JumpSoundEvent()

class JumpEventsBase extends PlayerSoundEventBase JumpSoundEvent ( )

Definition at line 1 of file jumpevents.c.

◆ OnEnd()

override void JumpSoundEvent::OnEnd ( )

Definition at line 57 of file jumpevents.c.

◆ OnPlay()

override void JumpSoundEvent::OnPlay ( PlayerBase player)

Definition at line 50 of file jumpevents.c.