Dayz Explorer 1.28.160049
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lifespanlevel.c
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2{
3 protected int m_Level;
4 protected float m_Threshold;
5 protected string m_TextureName;
6 protected string m_MaterialName;
7
8
9 void LifespanLevel( int level, float threshold, string texture_name, string material_name )
10 {
11 m_Level = level;
12 m_Threshold = threshold;
13 m_TextureName = texture_name;
14 m_MaterialName = material_name;
15 }
16
18 {
19 return m_Level;
20 }
21
23 {
24 return m_Threshold;
25 }
26
28 {
29 return m_TextureName;
30 }
31
33 {
34 return m_MaterialName;
35 }
36}
string m_TextureName
string GetMaterialName()
string m_MaterialName
float GetThreshold()
string GetTextureName()
void LifespanLevel(int level, float threshold, string texture_name, string material_name)