Definition at line 1 of file lifespanlevel.c.
◆ LifespanLevel()
| void LifespanLevel::LifespanLevel |
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int | level, |
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float | threshold, |
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string | texture_name, |
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string | material_name ) |
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◆ GetLevel()
| int LifespanLevel::GetLevel |
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◆ GetMaterialName()
| string LifespanLevel::GetMaterialName |
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◆ GetTextureName()
| string LifespanLevel::GetTextureName |
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◆ GetThreshold()
| float LifespanLevel::GetThreshold |
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◆ m_Level
| int LifespanLevel::m_Level |
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◆ m_MaterialName
| string LifespanLevel::m_MaterialName |
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◆ m_TextureName
| string LifespanLevel::m_TextureName |
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◆ m_Threshold
| float LifespanLevel::m_Threshold |
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The documentation for this class was generated from the following file: