5 if (!super.CanPutAsAttachment(parent))
8 if (parent.IsSlotReserved(InventorySlots.GetSlotIdFromString(
"suppressorImpro")) || parent.IsSlotReserved(InventorySlots.GetSlotIdFromString(
"weaponBayonet")))
11 if ( parent.FindAttachmentBySlotName(
"suppressorImpro") == NULL && parent.FindAttachmentBySlotName(
"weaponBayonet") == NULL )
override bool CanPutAsAttachment(EntityAI parent)