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manbase.c
Go to the documentation of this file.
1
class
ManBase
extends
DayZPlayerImplement
// PSOVIS originaly extends Man
2
{
3
void
ManBase
()
4
{
5
//Print("PSOVIS: this is ManBase");
6
}
7
8
// -------------------------------------------------------------------------
9
// ! On Client, 'true' if this instance of a character is controlled by the player(ie. not a remote player)
10
bool
IsControlledPlayer()
11
{
12
return
(
GetGame
().
GetPlayer
() ==
this
);
13
}
14
15
// -------------------------------------------------------------------------
16
override
void
OnVariablesSynchronized
()
17
{
18
super.
OnVariablesSynchronized
();
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}
20
}
DayZPlayerImplement
Definition
manbase.c:2
ManBase
Definition
playerbase.c:2
ManBase::OnVariablesSynchronized
override void OnVariablesSynchronized()
Definition
playerbase.c:5717
GetGame
proto native CGame GetGame()
GetPlayer
PlayerBase GetPlayer()
Definition
modifierbase.c:51
Daten
4_world
entities
manbase.c
Generated by
1.12.0