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manbase.c
Go to the documentation of this file.
1
class
ManBase
extends
DayZPlayerImplement
// PSOVIS originaly extends Man
2
{
3
void
ManBase()
4
{
5
//Print("PSOVIS: this is ManBase");
6
}
7
8
// -------------------------------------------------------------------------
9
// ! On Client, 'true' if this instance of a character is controlled by the player(ie. not a remote player)
10
bool
IsControlledPlayer()
11
{
12
return
(
g_Game
.GetPlayer() ==
this
);
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}
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// -------------------------------------------------------------------------
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override
void
OnVariablesSynchronized
()
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{
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super.OnVariablesSynchronized();
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}
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}
DayZPlayerImplement
Definition
manbase.c:2
ManBase::OnVariablesSynchronized
override void OnVariablesSynchronized()
Definition
playerbase.c:5886
g_Game
DayZGame g_Game
Definition
dayzgame.c:3942
Daten
4_world
entities
manbase.c
Generated by
1.16.1