Dayz Explorer 1.28.160049
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meleeattack.c File Reference

Go to the source code of this file.

Classes

class  PlayerSoundEventBase
 
class  MeleeAttackSoundEvents
 

Functions

class MeleeAttackSoundEvents extends PlayerSoundEventBase MeleeAttackLightEvent ()
 
void MeleeAttackSoundEvents ()
 
override bool CanPlay (PlayerBase player)
 
override bool HasPriorityOverCurrent (PlayerBase player, EPlayerSoundEventID other_state_id, EPlayerSoundEventType type_other)
 
override void OnEnd ()
 

Function Documentation

◆ CanPlay()

override bool MeleeAttackLightEvent::CanPlay ( PlayerBase player)

Definition at line 40 of file meleeattack.c.

◆ HasPriorityOverCurrent()

override bool MeleeAttackLightEvent::HasPriorityOverCurrent ( PlayerBase player,
EPlayerSoundEventID other_state_id,
EPlayerSoundEventType type_other )

Definition at line 45 of file meleeattack.c.

◆ MeleeAttackLightEvent()

class MeleeAttackSoundEvents extends PlayerSoundEventBase MeleeAttackLightEvent ( )

Definition at line 1 of file meleeattack.c.

◆ MeleeAttackSoundEvents()

void MeleeAttackLightEvent::MeleeAttackSoundEvents ( )

Definition at line 34 of file meleeattack.c.

◆ OnEnd()

override void MeleeAttackLightEvent::OnEnd ( )

Definition at line 54 of file meleeattack.c.