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Dayz Explorer 1.28.160049
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Classes | |
| class | Param2 |
Typedefs | |
| typedef Param2 | PPETemplateDefBool |
| typedef Param4< string, int, int, int > | PPETemplateDefInt |
| typedef Param4< string, float, float, float > | PPETemplateDefFloat |
| typedef Param5< string, float, float, float, float > | PPETemplateDefColor |
| typedef Param2< string, ref array< float > > | PPETemplateDefVector |
| typedef Param2< string, string > | PPETemplateDefTexture |
| typedef Param2< string, string > | PPETemplateDefResource |
Enumerations | |
| enum | PostProcessPrioritiesCamera { PPP_SSAO , PPP_CLOUDS , PPP_DOF , PPP_ROTBLUR , PPP_GODRAYS , PPP_RAIN , PPP_RADIALBLUR , PPP_CHROMABER , PPP_WETDISTORT , PPP_DYNBLUR , PPP_UNDERWATER , PPP_DOF_BOKEH , PPP_COLORGRADE , PPP_GLOW , PPP_FILMGRAIN , PPP_FILMGRAIN_NV , PPP_FXAA , PPP_SMAA , PPP_GAUSS_FILTER , PPP_MEDIAN , PPP_DISTORT } |
| PPE type priorities, C++ based. DO NOT CHANGE ORDER! Used only when calling 'SetCameraPostProcessEffect'. More... | |
| enum | PPERequesterCategory { NONE = 0 , GAMEPLAY_EFFECTS = 2 , MENU_EFFECTS = 4 , MISC_EFFECTS = 8 , ALL = 14 } |
| enum | PPEExceptions { NONE = 0 , EXPOSURE = 50 , DOF , EYEACCOM , NVLIGHTPARAMS } |
| enum | PPOperators { LOWEST , HIGHEST , ADD , ADD_RELATIVE , SUBSTRACT , SUBSTRACT_RELATIVE , SUBSTRACT_REVERSE , SUBSTRACT_REVERSE_RELATIVE , MULTIPLICATIVE , SET , OVERRIDE } |
| PP operators, specify operation between subsequent layers. More... | |
| typedef Param2 PPETemplateDefBool |
Definition at line 88 of file ppeconstants.c.
| typedef Param4<string,float,float,float> PPETemplateDefFloat |
Definition at line 87 of file ppeconstants.c.
| typedef Param4<string,int,int,int> PPETemplateDefInt |
Definition at line 86 of file ppeconstants.c.
| typedef Param2<string,string> PPETemplateDefResource |
Definition at line 92 of file ppeconstants.c.
| typedef Param2<string,string> PPETemplateDefTexture |
Definition at line 91 of file ppeconstants.c.
| typedef Param2<string,ref array<float> > PPETemplateDefVector |
Definition at line 90 of file ppeconstants.c.
PPE type priorities, C++ based. DO NOT CHANGE ORDER! Used only when calling 'SetCameraPostProcessEffect'.
Definition at line 2 of file ppeconstants.c.
| enum PPEExceptions |
/brief IDs of custom PPE classes /note Currently used for various native exceptions that used to be handled outside of script-side postprocess system. /note Can be used for custom functionality as well, C++ permitting.
| Enumerator | |
|---|---|
| NONE | |
| EXPOSURE | |
| DOF | |
| EYEACCOM | |
| NVLIGHTPARAMS | |
Definition at line 42 of file ppeconstants.c.
| enum PPERequesterCategory |
| Enumerator | |
|---|---|
| NONE | |
| GAMEPLAY_EFFECTS | |
| MENU_EFFECTS | |
| MISC_EFFECTS | |
| ALL | |
Definition at line 28 of file ppeconstants.c.
| enum PPOperators |
PP operators, specify operation between subsequent layers.
| Enumerator | |
|---|---|
| LOWEST | |
| HIGHEST | |
| ADD | |
| ADD_RELATIVE | |
| SUBSTRACT | |
| SUBSTRACT_RELATIVE | |
| SUBSTRACT_REVERSE | |
| SUBSTRACT_REVERSE_RELATIVE | |
| MULTIPLICATIVE | |
| SET | |
| OVERRIDE | |
Definition at line 52 of file ppeconstants.c.