Dayz Explorer 1.28.160049
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profileoptionsui.c
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1class ProfileOptionsUI extends ScriptedWidgetEventHandler
2{
3 void ~ProfileOptionsUI()
4 {
5 Deattach();
6 }
7
8 void Attach(int profileOption, array<Widget> widget_array)
9 {
10 m_profileOption = profileOption;
11 m_widget_array = new array<Widget>;
12 m_widget_array = widget_array;
13
14 for (int i = 0; i < m_widget_array.Count(); i++)
15 {
16 m_widget = m_widget_array.Get(i);
17 if (m_widget)
18 {
19 m_widget.SetHandler(this);
20
21 Init();
22 }
23 }
24 }
25
26 void Deattach()
27 {
28 //m_profileOption = NULL;
29 if (m_widget_array && m_widget_array.Count() > 0)
30 {
31 for (int i = 0; i < m_widget_array.Count(); i++)
32 {
33 m_widget = m_widget_array.Get(i);
34 if (m_widget)
35 {
36 m_widget.SetHandler(NULL);
37 m_widget = NULL;
38 }
39 }
40 }
41 }
42
43 void Init()
44 {
45 int state;
46 ButtonWidget button;
47
48 if ( Class.CastTo(button, m_widget) )
49 {
50 state = m_widget_array.Find(m_widget);
51 button.SetState( g_Game.GetProfileOption(m_profileOption) == state ); //works for bool values only!!!
52 }
53 }
54
55 void SetValue()
56 {
57 int state;
58 ButtonWidget button;
59
60 if ( Class.CastTo(button, m_widget) )
61 {
62 state = m_widget_array.Find(m_widget);
63 SetButtonStates( state );
64 }
65 }
66
67 override bool OnClick(Widget w, int x, int y, int button)
68 {
69 super.OnClick(w, x, y, button);
70 m_widget = w;
71 SetValue();
72 return false;
73 }
74
75 //TODO check for unnescessary duplicate methods
76 void SetButtonStates(int index)
77 {
78 ButtonWidget button;
79 for (int i = 0; i < m_widget_array.Count(); i++)
80 {
81 button = ButtonWidget.Cast( m_widget_array.Get(i) );
82 if (button)
83 {
84 button.SetState( i == index );
85 }
86 }
87 }
88
89 array<Widget> GetWidgetArray()
90 {
91 return m_widget_array;
92 }
93
94 int GetProfileOption()
95 {
96 return m_profileOption;
97 }
98
99 int m_profileOption;
100 Widget m_widget;
101 ref array<Widget> m_widget_array;
102}
Super root of all classes in Enforce script.
Definition enscript.c:11
Result for an object found in CGame.IsBoxCollidingGeometryProxy.
DayZGame g_Game
Definition dayzgame.c:3868
override Widget Init()
Definition dayzgame.c:127
override bool OnClick(Widget w, int x, int y, int button)
buttons clicks
Definition dayzgame.c:151
Icon x
Icon y
override void SetValue(int value, bool fire_event=true)