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Dayz Explorer 1.28.160049
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Go to the source code of this file.
Classes | |
| class | ProjectileStoppedInfo |
| class | ObjectCollisionInfo |
| class | CrashSoundSets |
| class | UIScriptedMenu |
| class | LoginQueueBase |
| LoginQueue position when using -connect since mission is not created yet. More... | |
| class | LoginScreenBase |
| class | LoginTimeBase |
| LoginTime when using -connect since mission is not created yet. More... | |
| class | ConnectionLost |
| class | DayZProfilesOptions |
| class | CGame |
Typedefs | |
| typedef Param3< string, bool, bool > | DayZProfilesOption |
| typedef DayZProfilesOption | DayZProfilesOptionBool |
| typedef Param3< string, int, int > | DayZProfilesOptionInt |
| typedef Param3< string, float, float > | DayZProfilesOptionFloat |
Enumerations | |
| enum | DisconnectSessionFlags { NONE = 0 , JOIN_ERROR_ENABLED = 1 , JOIN_ERROR_CHECK = 2 , DISCONNECT_ERROR_ENABLED = 4 , SELECT_USER = 8 , CLOSE_MENUS = 16 , IGNORE_WHEN_IN_GAME = 32 , ALWAYS_FORCE = 64 } |
Functions | |
| ProjectileStoppedInfo Managed | GetSurfNormal () |
| proto native Object | GetSource () |
| proto native vector | GetPos () |
| proto native vector | GetInVelocity () |
| proto native string | GetAmmoType () |
| proto native float | GetProjectileDamage () |
| proto native Object | GetHitObj () |
| proto native vector | GetHitObjPos () |
| proto native vector | GetHitObjRot () |
| proto native int | GetComponentIndex () |
| void | LoginQueueBase () |
| void | ~LoginQueueBase () |
| override Widget | Init () |
| override bool | OnClick (Widget w, int x, int y, int button) |
| buttons clicks | |
| void | Show () |
| void | Hide () |
| void | SetPosition (int position) |
| bool | CanChangeHintPage (float timeAccu) |
| void | LoadingScreen (DayZGame game) |
| void | OnTimer () |
| DEPRECATED. | |
| void | Inc () |
| void | Dec () |
| void | EndLoading () |
| bool | IsLoading () |
| void | SetTitle (string title) |
| void | SetStatus (string status) |
| void | SetProgress (float val) |
| void | OnUpdate (float timeslice) |
| void | ShowEx (DayZGame game) |
| void | Hide (bool force) |
| DayZGame | GetDayZGame () |
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Definition at line 397 of file dayzgame.c.
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Definition at line 398 of file dayzgame.c.
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Definition at line 400 of file dayzgame.c.
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Definition at line 399 of file dayzgame.c.
| Enumerator | |
|---|---|
| NONE | |
| JOIN_ERROR_ENABLED | |
| JOIN_ERROR_CHECK | |
| DISCONNECT_ERROR_ENABLED | |
| SELECT_USER | |
| CLOSE_MENUS | |
| IGNORE_WHEN_IN_GAME | |
| ALWAYS_FORCE | |
Definition at line 1 of file dayzgame.c.
Definition at line 186 of file dayzgame.c.
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Definition at line 771 of file dayzgame.c.
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Definition at line 783 of file dayzgame.c.
| proto native string GetSurfNormal::GetAmmoType | ( | ) |
| proto native int GetIsWater::GetComponentIndex | ( | ) |
Definition at line 155 of file actiontargets.c.
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Definition at line 3870 of file dayzgame.c.
| proto native Object GetIsWater::GetHitObj | ( | ) |
| proto native vector GetIsWater::GetHitObjPos | ( | ) |
| proto native vector GetIsWater::GetHitObjRot | ( | ) |
| proto native vector GetSurfNormal::GetInVelocity | ( | ) |
| proto native vector GetSurfNormal::GetPos | ( | ) |
| proto native float GetSurfNormal::GetProjectileDamage | ( | ) |
| proto native Object GetSurfNormal::GetSource | ( | ) |
| ProjectileStoppedInfo Managed GetSurfNormal | ( | ) |
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Definition at line 170 of file dayzgame.c.
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Definition at line 868 of file dayzgame.c.
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Definition at line 15 of file dayzgame.c.
| enum DisconnectSessionFlags DISCONNECT_SESSION_FLAGS_FORCE = int.MAX & ~DisconnectSessionFlags.IGNORE_WHEN_IN_GAME |
| const int DISCONNECT_SESSION_FLAGS_JOIN = int.MAX & ~DisconnectSessionFlags.JOIN_ERROR_CHECK |
Definition at line 14 of file dayzgame.c.
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Definition at line 3868 of file dayzgame.c.
| ObjectCollisionInfo CollisionInfoBase GetIsWater |
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Definition at line 705 of file dayzgame.c.
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Definition at line 113 of file dayzgame.c.
| class LoginScreenBase extends UIScriptedMenu m_txtPosition |
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