![]() |
Dayz Explorer 1.29.162510
|
Go to the source code of this file.
Classes | |
| class | RecipeAnimationInfo |
Functions | |
| void | RecipeBase () |
| void | Init () |
| Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system). | |
| void | SetAnimation (DayZPlayerConstants uid) |
| float | GetLengthInSecs () |
| float | GetSpecialty () |
| bool | IsRecipeAnywhere () |
| bool | IsRepeatable () |
| bool | CheckIngredientMatch (ItemBase item1, ItemBase item2) |
| void | InsertIngredient (int index, string ingredient, DayZPlayerConstants uid=BASE_CRAFT_ANIMATION_ID, bool showItem=false) |
| void | InsertIngredientEx (int index, string ingredient, string soundCategory, DayZPlayerConstants uid=BASE_CRAFT_ANIMATION_ID, bool showItem=false) |
| void | RemoveIngredient (int index, string ingredient) |
| void | AddResult (string item) |
| string | GetName () |
| Test name getter. Strictly for UI porposes! | |
| bool | IsInstaRecipe () |
| void | SpawnItems (ItemBase ingredients[], PlayerBase player, array< ItemBase > spawned_objects) |
| void | ApplyModificationsResults (ItemBase sorted[], array< ItemBase > results, ItemBase result, PlayerBase player) |
| void | DeleleIngredientsPass () |
| void | ApplyModificationsIngredients (ItemBase sorted[], PlayerBase player) |
| bool | CheckConditions (ItemBase sorted[]) |
| bool | CheckRecipe (ItemBase item1, ItemBase item2, PlayerBase player) |
| void | OnSelectedRecipe (ItemBase item1, ItemBase item2, PlayerBase player) |
| void | OnSelected (ItemBase item1, ItemBase item2, PlayerBase player) |
| void | PerformRecipe (ItemBase item1, ItemBase item2, PlayerBase player) |
| void | ApplySoftSkillsSpecialty (PlayerBase player) |
| bool | CanDo (ItemBase ingredients[], PlayerBase player) |
| void | Do (ItemBase ingredients[], PlayerBase player, array< ItemBase > results, float specialty_weight) |
| int | GetID () |
| void | SetID (int id) |
| void | GetAllItems (array< string > items) |
| string | GetSoundCategory (int ingredientIndex, ItemBase item) |
| bool | IsItemInRecipe (string item) |
| int | GetIngredientMaskForItem (string item) |
| returns a mask which marks ingredient positions for a given item in this recipe(for example mask of value 3 [....000011] means this item is both ingredient 1 and 2 in this recipe[from right to left]) | |
| int | GetAnimationCommandUID () |
| RecipeAnimationInfo | GetRecipeAnimationInfo (PlayerBase player, ItemBase mainItem, ItemBase target) |
|
protected |
Definition at line 198 of file recipebase.c.
|
protected |
Definition at line 373 of file recipebase.c.
|
protected |
Definition at line 268 of file recipebase.c.
|
protected |
Definition at line 547 of file recipebase.c.
|
protected |
Definition at line 551 of file recipebase.c.
Definition at line 429 of file recipebase.c.
Definition at line 115 of file recipebase.c.
|
protected |
Definition at line 479 of file recipebase.c.
|
protected |
Definition at line 362 of file recipebase.c.
|
protected |
Definition at line 563 of file recipebase.c.
Definition at line 579 of file recipebase.c.
|
protected |
Definition at line 641 of file recipebase.c.
|
protected |
Definition at line 568 of file recipebase.c.
returns a mask which marks ingredient positions for a given item in this recipe(for example mask of value 3 [....000011] means this item is both ingredient 1 and 2 in this recipe[from right to left])
Definition at line 622 of file recipebase.c.
|
protected |
Definition at line 95 of file recipebase.c.
|
protected |
Definition at line 646 of file recipebase.c.
Definition at line 592 of file recipebase.c.
|
protected |
Definition at line 100 of file recipebase.c.
|
protected |
Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system).
whole body slots
upper body part slots
bottom body part slots
lower body part slots
heat comfort related slots
pre-init arrays
Temporary hotfix for EOnPostSimulate/EOnFrame methods not beeing called on static objects
whole body slots
upper body part slots
bottom body part slots
lower body part slots
heat comfort related slots
pre-init arrays
Temporary hotfix for EOnPostSimulate/EOnFrame methods not beeing called on static objects
Definition at line 127 of file dayzgame.c.
|
protected |
Definition at line 159 of file recipebase.c.
|
protected |
Definition at line 164 of file recipebase.c.
|
protected |
Definition at line 209 of file recipebase.c.
Definition at line 607 of file recipebase.c.
|
protected |
Definition at line 105 of file recipebase.c.
|
protected |
Definition at line 110 of file recipebase.c.
|
protected |
Definition at line 515 of file recipebase.c.
|
protected |
Definition at line 504 of file recipebase.c.
|
protected |
Definition at line 521 of file recipebase.c.
|
protected |
Definition at line 67 of file recipebase.c.
Definition at line 183 of file recipebase.c.
|
protected |
Definition at line 90 of file recipebase.c.
|
protected |
Definition at line 574 of file recipebase.c.
|
protected |
Definition at line 215 of file recipebase.c.
| class RecipeAnimationInfo BASE_CRAFT_ANIMATION_ID = DayZPlayerConstants.CMD_ACTIONFB_CRAFTING |
| const float DEFAULT_SPAWN_DISTANCE = 0.6 |
Definition at line 3 of file recipebase.c.
|
protected |
Definition at line 26 of file recipebase.c.
|
protected |
Definition at line 38 of file recipebase.c.
|
protected |
Definition at line 41 of file recipebase.c.
|
protected |
Definition at line 35 of file recipebase.c.
|
protected |
Definition at line 49 of file recipebase.c.
|
protected |
Definition at line 50 of file recipebase.c.
|
protected |
Definition at line 52 of file recipebase.c.
| ref array<string> m_Ingredients[MAX_NUMBER_OF_INGREDIENTS] |
Definition at line 24 of file recipebase.c.
|
protected |
Definition at line 51 of file recipebase.c.
|
protected |
Definition at line 30 of file recipebase.c.
Definition at line 32 of file recipebase.c.
|
protected |
Definition at line 48 of file recipebase.c.
|
protected |
Definition at line 40 of file recipebase.c.
|
protected |
Definition at line 28 of file recipebase.c.
| string m_ItemsToCreate[MAXIMUM_RESULTS] |
Definition at line 23 of file recipebase.c.
|
protected |
Definition at line 46 of file recipebase.c.
|
protected |
Definition at line 44 of file recipebase.c.
|
protected |
Definition at line 45 of file recipebase.c.
|
protected |
Definition at line 43 of file recipebase.c.
|
protected |
Definition at line 33 of file recipebase.c.
|
protected |
Definition at line 36 of file recipebase.c.
|
protected |
Definition at line 37 of file recipebase.c.
|
protected |
Definition at line 61 of file recipebase.c.
|
protected |
Definition at line 60 of file recipebase.c.
|
protected |
Definition at line 62 of file recipebase.c.
|
protected |
Definition at line 55 of file recipebase.c.
|
protected |
Definition at line 57 of file recipebase.c.
|
protected |
Definition at line 56 of file recipebase.c.
|
protected |
Definition at line 58 of file recipebase.c.
|
protected |
Definition at line 59 of file recipebase.c.
|
protected |
Definition at line 63 of file recipebase.c.
| ref array<string> m_SoundCategories[MAX_NUMBER_OF_INGREDIENTS] |
Definition at line 25 of file recipebase.c.
|
protected |
Definition at line 39 of file recipebase.c.
| const int MAX_NUMBER_OF_INGREDIENTS = 2 |
Definition at line 1 of file recipebase.c.
| const int MAXIMUM_RESULTS = 10 |
Definition at line 2 of file recipebase.c.