44 GetGame().GetObjectsAtPosition3D(playerPos, radius, objects,cargo);
56 foreach (
int x,
Object obj:objects)
58 int dist =
vector.Distance(playerPos, obj.GetPosition()) * 1000;
60 while (objectsMap.Contains(dist))
62 objectsMap.Insert(dist, obj);
63 distances.Insert(dist);
68 foreach (
int dst:distances)
70 Object o = objectsMap.Get(dst);
78 float distanceMeters = dst / 1000;