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Dayz Explorer 1.28.160049
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Classes | |
| class | WeaponStartAction |
| simple class starting animation action specified by m_action and m_actionType More... | |
| class | WeaponFire |
| class | WeaponFireMultiMuzzle |
Functions | |
| override bool | IsWaitingForActionFinish () |
| override void | OnEntry (WeaponEventBase e) |
| override void | OnUpdate (float dt) |
| override void | OnExit (WeaponEventBase e) |
| override void | OnAbort (WeaponEventBase e) |
Variables | |
| class WeaponFireWithEject extends WeaponFire | m_dtAccumulator |
| override bool IsWaitingForActionFinish | ( | ) |
Definition at line 139 of file weaponfire.c.
| override void OnAbort | ( | WeaponEventBase | e | ) |
Definition at line 204 of file weaponfire.c.
| override void OnEntry | ( | WeaponEventBase | e | ) |
Definition at line 141 of file weaponfire.c.
| override void OnExit | ( | WeaponEventBase | e | ) |
Definition at line 197 of file weaponfire.c.
| override void OnUpdate | ( | float | dt | ) |
Definition at line 183 of file weaponfire.c.
| class WeaponFireWithEject extends WeaponFire m_dtAccumulator |