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◆ GetBaitTypeSensitivity()
| override float GetBaitTypeSensitivity |
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ECatchingBaitCategories | type | ) |
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◆ GetCatchAINoise()
| override string GetCatchAINoise |
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◆ GetCatchDeathSoundset()
| override string GetCatchDeathSoundset |
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◆ GetCatchParticleID()
| override int YieldItemGenericFish::GetCatchParticleID |
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◆ GetCycleTimeForYieldItem()
◆ Init()
| override void YieldItemGenericFish::Init |
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Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system)
whole body slots
upper body part slots
bottom body part slots
lower body part slots
heat comfort related slots
pre-init arrays
Definition at line 58 of file yieldsfish.c.
◆ YieldItemGenericFish()
◆ m_HourlyCycleLengthCoefs
| float m_HourlyCycleLengthCoefs[24] |
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