28 override float GetBaitTypeSensitivity(ECatchingBaitCategories type)
32 case ECatchingBaitCategories.BAIT_TYPE_EMPTY:
33 case ECatchingBaitCategories.BAIT_TYPE_PLANT:
49 return "BrownHareDeath_SoundSet";
54 return "WolfRoarNoise";
78 case ECatchingBaitCategories.BAIT_TYPE_EMPTY:
79 case ECatchingBaitCategories.BAIT_TYPE_MUSHROOM:
80 case ECatchingBaitCategories.BAIT_TYPE_MEAT_SMALL:
81 case ECatchingBaitCategories.BAIT_TYPE_MEAT_LARGE:
90 return "Red_Fox_Death_SoundSet";
95 return "WolfRoarNoise";
115 override float GetBaitTypeSensitivity(ECatchingBaitCategories type)
119 case ECatchingBaitCategories.BAIT_TYPE_EMPTY:
120 case ECatchingBaitCategories.BAIT_TYPE_PLANT:
121 case ECatchingBaitCategories.BAIT_TYPE_SEED:
122 case ECatchingBaitCategories.BAIT_TYPE_MUSHROOM:
123 case ECatchingBaitCategories.BAIT_TYPE_MEAT_SMALL:
132 return "HenScream_SoundSet";
137 return "WolfRoarNoise";
161 m_Type =
"DeadChicken_White";
170 m_Type =
"DeadChicken_Spotted";
179 m_Type =
"DeadChicken_Brown";
eBleedingSourceType m_Type
float GetCatchAINoiseBaseStrength()
string GetCatchDeathSoundset()
void YieldItemBase(int baseWeight)
float GetBaitTypeSensitivity(ECatchingBaitCategories type)
YieldItemDeadRabbit LandAnimalYieldItemBase Init()
Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside o...
LandAnimalYieldItemBase YieldItemBase YieldItemGenericSmallAnimal(int baseWeight, string type, int enviroMask, int methodMask)