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Dayz Explorer CPP 1.28.160049
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Go to the source code of this file.
Functions | |
| proto vector | MatrixAngles (vector mat[3]) |
| void | defaultFnMB (inout vector pMat[4]) |
| void | generateSceneRootMB (inout vector pMat[4], int pFrame, int pMaxFrame) |
| vector | swapVecMax (vector p) |
| void | defaultBoneFunctionMax (inout vector pMat[4]) |
| vector | swapVec (vector p) |
| void | rotatePelvis (inout vector pMat[4]) |
| void | invertXPosEntityPos (inout vector pMat[4]) |
| void defaultBoneFunctionMax | ( | inout vector | pMat[4] | ) |
Definition at line 49 of file exportfn.c.
| void defaultFnMB | ( | inout vector | pMat[4] | ) |
Definition at line 8 of file exportfn.c.
| void generateSceneRootMB | ( | inout vector | pMat[4], |
| int | pFrame, | ||
| int | pMaxFrame ) |
Definition at line 23 of file exportfn.c.
| void invertXPosEntityPos | ( | inout vector | pMat[4] | ) |
Definition at line 99 of file exportfn.c.
| proto vector MatrixAngles | ( | vector | mat[3] | ) |
| void rotatePelvis | ( | inout vector | pMat[4] | ) |
Definition at line 84 of file exportfn.c.
| vector swapVec | ( | vector | p | ) |
Definition at line 73 of file exportfn.c.
| vector swapVecMax | ( | vector | p | ) |
Definition at line 38 of file exportfn.c.