Dayz Explorer CPP 1.28.160049
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config.cpp
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1class CfgPatches
2{
3 class DZ_Weapons_Explosives
4 {
5 units[]=
6 {
7 "SmokeGrenade",
8 "FlashGrenade",
9 "Grenade",
10 "GrenadeRDG5",
11 "smokegrenade_rdg2"
12 };
13 weapons[]={};
14 requiredVersion=0.1;
15 requiredAddons[]=
16 {
17 "DZ_Data"
18 };
19 };
20};
21class CfgAmmo
22{
23 class DefaultAmmo;
24 class RGD5Grenade_Ammo: DefaultAmmo
25 {
26 indirectHit=1;
27 indirectHitRange=3;
28 indirectHitRangeMultiplier=4;
29 explosive=1;
30 typicalSpeed=3;
31 initSpeed=3;
32 simulation="shotShell";
33 simulationStep=0.050000001;
34 soundSetExplosion[]=
35 {
36 "Grenade_explosion_SoundSet",
37 "Grenade_Tail_SoundSet"
38 };
39 class DamageApplied
40 {
41 type="FragGrenade";
42 class Health
43 {
44 damage=50;
45 };
46 class Blood
47 {
48 damage=0;
49 };
50 class Shock
51 {
52 damage=0;
53 };
54 };
55 class NoiseExplosion
56 {
57 strength=200;
58 type="shot";
59 };
60 };
61 class M67Grenade_Ammo: DefaultAmmo
62 {
63 indirectHit=1;
64 indirectHitRange=5;
65 indirectHitRangeMultiplier=4;
66 explosive=1;
67 typicalSpeed=3;
68 initSpeed=3;
69 simulation="shotShell";
70 simulationStep=0.050000001;
71 soundSetExplosion[]=
72 {
73 "Grenade_explosion_SoundSet",
74 "Grenade_Tail_SoundSet"
75 };
76 class DamageApplied
77 {
78 type="FragGrenade";
79 class Health
80 {
81 damage=50;
82 };
83 class Blood
84 {
85 damage=0;
86 };
87 class Shock
88 {
89 damage=0;
90 };
91 };
92 class NoiseExplosion
93 {
94 strength=200;
95 type="shot";
96 };
97 };
98 class FlashGrenade_Ammo: DefaultAmmo
99 {
100 indirectHit=1;
101 indirectHitRange=5;
102 indirectHitRangeMultiplier=4;
103 explosive=1;
104 typicalSpeed=3;
105 initSpeed=3;
106 slowdownThreshold=100;
107 simulation="shotShell";
108 simulationStep=0.050000001;
109 soundSetExplosion[]=
110 {
111 "Flashgrenade_Explosion_SoundSet",
112 "Flashgrenade_Explosion_Tail_SoundSet"
113 };
114 class DamageApplied
115 {
116 type="FragGrenade";
117 class Health
118 {
119 damage=5;
120 };
121 class Blood
122 {
123 damage=0;
124 };
125 class Shock
126 {
127 damage=0;
128 };
129 };
130 class NoiseExplosion
131 {
132 strength=60;
133 type="shot";
134 };
135 };
136 class GasCanister_Ammo: FlashGrenade_Ammo
137 {
138 indirectHitRange=1;
139 indirectHitRangeMultiplier=2;
140 soundSetExplosion[]=
141 {
142 "GasCanister_Explosion_SoundSet",
143 "GasCanister_Explosion_Tail_SoundSet"
144 };
145 class DamageApplied
146 {
147 type="FragGrenade";
148 class Health
149 {
150 damage=5;
151 };
152 class Blood
153 {
154 damage=0;
155 };
156 class Shock
157 {
158 damage=8;
159 };
160 };
161 };
162 class LandFuelFeed_Ammo: DefaultAmmo
163 {
164 indirectHit=1;
165 indirectHitRange=5;
166 indirectHitRangeMultiplier=4;
167 explosive=1;
168 typicalSpeed=3;
169 initSpeed=3;
170 simulation="shotShell";
171 simulationStep=0.050000001;
172 soundSetExplosion[]=
173 {
174 "GasStation_Explosion_SoundSet",
175 "GasStation_Explosion_Tail_SoundSet"
176 };
177 class DamageApplied
178 {
179 type="FragGrenade";
180 class Health
181 {
182 damage=50;
183 };
184 class Blood
185 {
186 damage=0;
187 };
188 class Shock
189 {
190 damage=0;
191 };
192 };
193 class NoiseExplosion
194 {
195 strength=100;
196 type="shot";
197 };
198 };
199 class Plastic_Explosive_Ammo: DefaultAmmo
200 {
201 indirectHit=1;
202 indirectHitRange=1;
203 indirectHitRangeMultiplier=20;
204 explosive=1;
205 typicalSpeed=3;
206 initSpeed=3;
207 simulation="shotShell";
208 simulationStep=0.050000001;
209 soundSetExplosion[]=
210 {
211 "Plastic_Explosion_SoundSet",
212 "Plastic_Explosion_Tail_SoundSet"
213 };
214 class DamageApplied
215 {
216 type="FragGrenade";
217 class Health
218 {
219 damage=350;
220 };
221 class Blood
222 {
223 damage=0;
224 };
225 class Shock
226 {
227 damage=100;
228 };
229 };
230 class NoiseExplosion
231 {
232 strength=300;
233 type="shot";
234 };
235 };
236 class ClaymoreMine_Ammo: DefaultAmmo
237 {
238 indirectHit=1;
239 indirectHitRange=10;
240 indirectHitRangeMultiplier=3;
241 explosive=1;
242 typicalSpeed=3;
243 initSpeed=3;
244 indirectHitAngle1=45;
245 indirectHitAngle2=45;
246 explosionType="directional";
247 simulation="shotShell";
248 simulationStep=0.050000001;
249 soundSetExplosion[]=
250 {
251 "ClaymoreMine_explosion_SoundSet",
252 "Grenade_Tail_SoundSet"
253 };
254 class DamageApplied
255 {
256 type="FragGrenade";
257 class Health
258 {
259 damage=100;
260 };
261 class Blood
262 {
263 damage=0;
264 };
265 class Shock
266 {
267 damage=100;
268 };
269 };
270 class NoiseExplosion
271 {
272 strength=200;
273 type="shot";
274 };
275 };
276 class ClaymoreMine_Secondary_Ammo: DefaultAmmo
277 {
278 indirectHit=1;
279 indirectHitRange=1;
280 indirectHitRangeMultiplier=4;
281 explosive=1;
282 simulation="shotShell";
283 simulationStep=0.050000001;
284 soundSetExplosion[]={};
285 class DamageApplied
286 {
287 type="FragGrenade";
288 class Health
289 {
290 damage=20;
291 };
292 class Blood
293 {
294 damage=0;
295 };
296 class Shock
297 {
298 damage=20;
299 };
300 };
301 };
302 class Fireworks_Ammo: DefaultAmmo
303 {
304 indirectHit=1;
305 indirectHitRange=1;
306 indirectHitRangeMultiplier=2;
307 explosive=1;
308 typicalSpeed=1;
309 initSpeed=1;
310 slowdownThreshold=100;
311 simulation="shotShell";
312 simulationStep=0.050000001;
313 soundSetExplosion[]={};
314 class DamageApplied
315 {
316 type="FragGrenade";
317 class Health
318 {
319 damage=1;
320 };
321 class Blood
322 {
323 damage=0;
324 };
325 class Shock
326 {
327 damage=1;
328 };
329 };
330 class NoiseExplosion
331 {
332 strength=100;
333 type="shot";
334 };
335 class Effects
336 {
337 class CameraShake
338 {
339 radius=1;
340 strength=1;
341 modifierClose=1;
342 modifierFar=0;
343 };
344 };
345 };
346 class Explosion_40mm_Ammo: DefaultAmmo
347 {
348 indirectHit=1;
349 indirectHitRange=5;
350 indirectHitRangeMultiplier=4;
351 explosive=1;
352 caliber=1;
353 deflecting=0;
354 soundSetExplosion[]=
355 {
356 "Grenade_explosion_SoundSet",
357 "Grenade_Tail_SoundSet"
358 };
359 class DamageApplied
360 {
361 type="FragGrenade";
362 class Health
363 {
364 damage=50;
365 };
366 class Blood
367 {
368 damage=0;
369 };
370 class Shock
371 {
372 damage=0;
373 };
374 };
375 class NoiseHit
376 {
377 strength=200;
378 type="shot";
379 };
380 };
381};
382class CfgVehicles
383{
384 class Inventory_Base;
385 class ExplosivesBase: Inventory_Base
386 {
387 class AnimationSources
388 {
389 };
390 };
391 class Grenade_Base;
392 class RGD5Grenade: Grenade_Base
393 {
394 scope=2;
395 displayName="$STR_CfgVehicles_RGD5Grenade0";
396 descriptionShort="$STR_CfgVehicles_RGD5Grenade1";
397 model="\dz\weapons\explosives\frag_RGD5.p3d";
398 weight=350;
399 hiddenSelections[]=
400 {
401 "camo"
402 };
403 hiddenSelectionsTextures[]=
404 {
405 "dz\weapons\explosives\data\frag_RGD5_CO.paa"
406 };
407 hiddenSelectionsMaterials[]=
408 {
409 "dz\weapons\explosives\data\frag_RGD5.rvmat"
410 };
411 class DamageSystem
412 {
413 class GlobalHealth
414 {
415 class Health
416 {
417 hitpoints=50;
418 healthLevels[]=
419 {
420
421 {
422 1,
423
424 {
425 "DZ\weapons\explosives\data\frag_RGD5.rvmat"
426 }
427 },
428
429 {
430 0.69999999,
431
432 {
433 "DZ\weapons\explosives\data\frag_RGD5.rvmat"
434 }
435 },
436
437 {
438 0.5,
439
440 {
441 "DZ\weapons\explosives\data\frag_RGD5_damage.rvmat"
442 }
443 },
444
445 {
446 0.30000001,
447
448 {
449 "DZ\weapons\explosives\data\frag_RGD5_damage.rvmat"
450 }
451 },
452
453 {
454 0,
455
456 {
457 "DZ\weapons\explosives\data\frag_RGD5_destruct.rvmat"
458 }
459 }
460 };
461 };
462 };
463 };
464 class AnimEvents
465 {
466 class SoundWeapon
467 {
468 class Grenade_unpin
469 {
470 soundSet="Grenade_unpin_SoundSet";
471 id=201;
472 };
473 class turnOnRadio_Pin
474 {
475 soundSet="Grenade_pin_SoundSet";
476 id=1006;
477 };
478 };
479 };
480 };
481 class M67Grenade: Grenade_Base
482 {
483 scope=2;
484 displayName="$STR_CfgVehicles_M67Grenade0";
485 descriptionShort="$STR_CfgVehicles_M67Grenade1";
486 model="\dz\weapons\explosives\grenade.p3d";
487 weight=400;
488 hiddenSelections[]=
489 {
490 "camo"
491 };
492 hiddenSelectionsTextures[]=
493 {
494 "dz\weapons\explosives\data\grenade_co.paa"
495 };
496 hiddenSelectionsMaterials[]=
497 {
498 "dz\weapons\explosives\data\grenade.rvmat"
499 };
500 class DamageSystem
501 {
502 class GlobalHealth
503 {
504 class Health
505 {
506 hitpoints=50;
507 healthLevels[]=
508 {
509
510 {
511 1,
512
513 {
514 "DZ\weapons\explosives\data\grenade.rvmat"
515 }
516 },
517
518 {
519 0.69999999,
520
521 {
522 "DZ\weapons\explosives\data\grenade.rvmat"
523 }
524 },
525
526 {
527 0.5,
528
529 {
530 "DZ\weapons\explosives\data\grenade_damage.rvmat"
531 }
532 },
533
534 {
535 0.30000001,
536
537 {
538 "DZ\weapons\explosives\data\grenade_damage.rvmat"
539 }
540 },
541
542 {
543 0,
544
545 {
546 "DZ\weapons\explosives\data\grenade_destruct.rvmat"
547 }
548 }
549 };
550 };
551 };
552 };
553 class AnimEvents
554 {
555 class SoundWeapon
556 {
557 class Grenade_unpin
558 {
559 soundSet="Grenade_unpin_SoundSet";
560 id=201;
561 };
562 class turnOnRadio_Pin
563 {
564 soundSet="Grenade_pin_SoundSet";
565 id=1006;
566 };
567 };
568 };
569 };
570 class M18SmokeGrenade_ColorBase: Grenade_Base
571 {
572 displayName="$STR_CfgVehicles_M18SmokeGrenade_ColorBase0";
573 descriptionShort="$STR_CfgVehicles_M18SmokeGrenade_ColorBase1";
574 model="\dz\weapons\explosives\smokegrenade.p3d";
575 rotationFlags=17;
576 weight=500;
577 hiddenSelections[]=
578 {
579 "camo"
580 };
581 hiddenSelectionsMaterials[]=
582 {
583 "dz\weapons\explosives\data\smokegrenade.rvmat"
584 };
585 class DamageSystem
586 {
587 class GlobalHealth
588 {
589 class Health
590 {
591 hitpoints=20;
592 healthLevels[]=
593 {
594
595 {
596 1,
597
598 {
599 "DZ\weapons\explosives\data\smokegrenade.rvmat"
600 }
601 },
602
603 {
604 0.69999999,
605
606 {
607 "DZ\weapons\explosives\data\smokegrenade.rvmat"
608 }
609 },
610
611 {
612 0.5,
613
614 {
615 "DZ\weapons\explosives\data\smokegrenade_damage.rvmat"
616 }
617 },
618
619 {
620 0.30000001,
621
622 {
623 "DZ\weapons\explosives\data\smokegrenade_damage.rvmat"
624 }
625 },
626
627 {
628 0,
629
630 {
631 "DZ\weapons\explosives\data\smokegrenade_destruct.rvmat"
632 }
633 }
634 };
635 };
636 };
637 };
638 class EnergyManager
639 {
640 energyAtSpawn=90;
641 energyUsagePerSecond=1;
642 wetnessExposure=0.1;
643 updateInterval=5;
644 };
645 class NoiseSmokeGrenade
646 {
647 strength=30;
648 type="sound";
649 };
650 class AnimEvents
651 {
652 class SoundWeapon
653 {
654 class Unpin
655 {
656 soundSet="SmokegGrenades_M18_oneshot_ignite_SoundSet";
657 id=201;
658 };
659 };
660 };
661 };
662 class M18SmokeGrenade_Red: M18SmokeGrenade_ColorBase
663 {
664 scope=2;
665 hiddenSelectionsTextures[]=
666 {
667 "dz\weapons\explosives\data\smokegrenade_red_co.paa"
668 };
669 };
670 class M18SmokeGrenade_Red_Contaminated: M18SmokeGrenade_Red
671 {
672 };
673 class M18SmokeGrenade_Green: M18SmokeGrenade_ColorBase
674 {
675 scope=2;
676 hiddenSelectionsTextures[]=
677 {
678 "dz\weapons\explosives\data\smokegrenade_green_co.paa"
679 };
680 };
681 class M18SmokeGrenade_Yellow: M18SmokeGrenade_ColorBase
682 {
683 scope=2;
684 hiddenSelectionsTextures[]=
685 {
686 "dz\weapons\explosives\data\smokegrenade_yellow_co.paa"
687 };
688 };
689 class M18SmokeGrenade_Purple: M18SmokeGrenade_ColorBase
690 {
691 scope=2;
692 hiddenSelectionsTextures[]=
693 {
694 "dz\weapons\explosives\data\smokegrenade_violet_co.paa"
695 };
696 };
697 class M18SmokeGrenade_White: M18SmokeGrenade_ColorBase
698 {
699 scope=2;
700 hiddenSelectionsTextures[]=
701 {
702 "dz\weapons\explosives\data\smokegrenade_white_co.paa"
703 };
704 };
705 class RDG2SmokeGrenade_ColorBase: Grenade_Base
706 {
707 displayName="$STR_CfgVehicles_RDG2SmokeGrenade_ColorBase0";
708 descriptionShort="$STR_CfgVehicles_RDG2SmokeGrenade_ColorBase1";
709 model="\dz\weapons\explosives\smokegrenade_rdg2.p3d";
710 rotationFlags=17;
711 weight=300;
712 hiddenSelections[]=
713 {
714 "camo"
715 };
716 hiddenSelectionsMaterials[]=
717 {
718 "dz\weapons\explosives\data\smokegrenade_rdg2.rvmat"
719 };
720 class DamageSystem
721 {
722 class GlobalHealth
723 {
724 class Health
725 {
726 hitpoints=20;
727 healthLevels[]=
728 {
729
730 {
731 1,
732
733 {
734 "DZ\weapons\explosives\data\smokegrenade_rdg2.rvmat"
735 }
736 },
737
738 {
739 0.69999999,
740
741 {
742 "DZ\weapons\explosives\data\smokegrenade_rdg2.rvmat"
743 }
744 },
745
746 {
747 0.5,
748
749 {
750 "DZ\weapons\explosives\data\smokegrenade_rdg2_damage.rvmat"
751 }
752 },
753
754 {
755 0.30000001,
756
757 {
758 "DZ\weapons\explosives\data\smokegrenade_rdg2_damage.rvmat"
759 }
760 },
761
762 {
763 0,
764
765 {
766 "DZ\weapons\explosives\data\smokegrenade_rdg2_destruct.rvmat"
767 }
768 }
769 };
770 };
771 };
772 };
773 class EnergyManager
774 {
775 energyAtSpawn=90;
776 energyUsagePerSecond=1;
777 wetnessExposure=0.1;
778 updateInterval=5;
779 };
780 class NoiseSmokeGrenade
781 {
782 strength=30;
783 type="sound";
784 };
785 class AnimEvents
786 {
787 class SoundWeapon
788 {
789 class Unpin
790 {
791 soundSet="SmokegGrenades_RDG2_oneshot_ignite_SoundSet";
792 id=201;
793 };
794 };
795 };
796 };
797 class RDG2SmokeGrenade_Black: RDG2SmokeGrenade_ColorBase
798 {
799 scope=2;
800 hiddenSelectionsTextures[]=
801 {
802 "dz\weapons\explosives\data\smokegrenade_rdg2_black_co.paa"
803 };
804 };
805 class RDG2SmokeGrenade_White: RDG2SmokeGrenade_ColorBase
806 {
807 scope=2;
808 hiddenSelectionsTextures[]=
809 {
810 "dz\weapons\explosives\data\smokegrenade_rdg2_white_co.paa"
811 };
812 };
813 class FlashGrenade: Grenade_Base
814 {
815 scope=2;
816 displayName="$STR_CfgVehicles_FlashGrenade0";
817 descriptionShort="$STR_CfgVehicles_FlashGrenade1";
818 model="\dz\weapons\explosives\flashbang.p3d";
819 rotationFlags=17;
820 weight=300;
821 hiddenSelections[]=
822 {
823 "camo"
824 };
825 hiddenSelectionsTextures[]=
826 {
827 "dz\weapons\explosives\data\flashbang_co.paa"
828 };
829 hiddenSelectionsMaterials[]=
830 {
831 "dz\weapons\explosives\data\flashbang.rvmat"
832 };
833 class DamageSystem
834 {
835 class GlobalHealth
836 {
837 class Health
838 {
839 hitpoints=20;
840 healthLevels[]=
841 {
842
843 {
844 1,
845
846 {
847 "DZ\weapons\explosives\data\flashbang.rvmat"
848 }
849 },
850
851 {
852 0.69999999,
853
854 {
855 "DZ\weapons\explosives\data\flashbang.rvmat"
856 }
857 },
858
859 {
860 0.5,
861
862 {
863 "DZ\weapons\explosives\data\flashbang_damage.rvmat"
864 }
865 },
866
867 {
868 0.30000001,
869
870 {
871 "DZ\weapons\explosives\data\flashbang_damage.rvmat"
872 }
873 },
874
875 {
876 0,
877
878 {
879 "DZ\weapons\explosives\data\flashbang_destruct.rvmat"
880 }
881 }
882 };
883 };
884 };
885 };
886 class AnimEvents
887 {
888 class SoundWeapon
889 {
890 class Grenade_unpin
891 {
892 soundSet="Grenade_unpin_SoundSet";
893 id=201;
894 };
895 class turnOnRadio_Pin
896 {
897 soundSet="Grenade_pin_SoundSet";
898 id=1006;
899 };
900 };
901 };
902 };
903 class Grenade_ChemGas: Grenade_Base
904 {
905 scope=2;
906 displayName="$STR_Grenade_ChemGas0";
907 descriptionShort="$STR_Grenade_ChemGas1";
908 model="\dz\weapons\explosives\Grenade_ChemGas.p3d";
909 weight=500;
910 itemSize[]={1,1};
911 inventorySlot[]=
912 {
913 "IEDExplosiveA",
914 "IEDExplosiveB"
915 };
916 hiddenSelections[]=
917 {
918 "camo"
919 };
920 hiddenSelectionsTextures[]={};
921 hiddenSelectionsMaterials[]={};
922 class DamageSystem
923 {
924 class GlobalHealth
925 {
926 class Health
927 {
928 hitpoints=5;
929 healthLevels[]=
930 {
931
932 {
933 1,
934
935 {
936 "DZ\weapons\explosives\data\Grenade_ChemGas.rvmat"
937 }
938 },
939
940 {
941 0.69999999,
942
943 {
944 "DZ\weapons\explosives\data\Grenade_ChemGas.rvmat"
945 }
946 },
947
948 {
949 0.5,
950
951 {
952 "DZ\weapons\explosives\data\Grenade_ChemGas_damage.rvmat"
953 }
954 },
955
956 {
957 0.30000001,
958
959 {
960 "DZ\weapons\explosives\data\Grenade_ChemGas_damage.rvmat"
961 }
962 },
963
964 {
965 0,
966
967 {
968 "DZ\weapons\explosives\data\Grenade_ChemGas_destruct.rvmat"
969 }
970 }
971 };
972 };
973 };
974 };
975 };
976 class Plastic_Explosive: ExplosivesBase
977 {
978 scope=2;
979 displayName="$STR_PlasticExplosive0";
980 descriptionShort="$STR_PlasticExplosive1";
981 model="\dz\weapons\explosives\Plastic_Explosive.p3d";
982 weight=400;
983 itemSize[]={3,2};
984 itemBehaviour=1;
985 slopeTolerance=0.5;
986 alignHologramToTerain=1;
987 yawPitchRollLimit[]={20,20,20};
988 hologramMaterial="plastic_explosive";
989 hologramMaterialPath="dz\weapons\explosives\data";
990 projectionTypename="Plastic_Explosive_Placing";
991 hiddenSelections[]=
992 {
993 "zbytek"
994 };
995 hiddenSelectionsTextures[]=
996 {
997 "dz\weapons\explosives\data\Plastic_Explosive.paa"
998 };
999 hiddenSelectionsMaterials[]=
1000 {
1001 "dz\weapons\explosives\data\Plastic_Explosive.rvmat"
1002 };
1003 attachments[]=
1004 {
1005 "TriggerRemoteDetonator_Receiver"
1006 };
1007 class AnimationSources: AnimationSources
1008 {
1009 class TriggerRemote
1010 {
1011 source="user";
1012 animPeriod=0.0099999998;
1013 initPhase=1;
1014 };
1015 };
1016 class AnimEvents
1017 {
1018 class SoundWeapon
1019 {
1020 class Grenade_unpin
1021 {
1022 soundSet="Grenade_unpin_SoundSet";
1023 id=201;
1024 };
1025 class turnOnRadio_Pin
1026 {
1027 soundSet="Grenade_pin_SoundSet";
1028 id=1006;
1029 };
1030 };
1031 };
1032 class DamageSystem
1033 {
1034 class GlobalHealth
1035 {
1036 class Health
1037 {
1038 hitpoints=50;
1039 healthLevels[]=
1040 {
1041
1042 {
1043 1,
1044
1045 {
1046 "DZ\weapons\explosives\data\Plastic_Explosive.rvmat"
1047 }
1048 },
1049
1050 {
1051 0.69999999,
1052
1053 {
1054 "DZ\weapons\explosives\data\Plastic_Explosive.rvmat"
1055 }
1056 },
1057
1058 {
1059 0.5,
1060
1061 {
1062 "DZ\weapons\explosives\data\Plastic_Explosive_damage.rvmat"
1063 }
1064 },
1065
1066 {
1067 0.30000001,
1068
1069 {
1070 "DZ\weapons\explosives\data\Plastic_Explosive_damage.rvmat"
1071 }
1072 },
1073
1074 {
1075 0,
1076
1077 {
1078 "DZ\weapons\explosives\data\Plastic_Explosive_destruct.rvmat"
1079 }
1080 }
1081 };
1082 };
1083 };
1084 };
1085 };
1086 class Plastic_Explosive_Placing: Plastic_Explosive
1087 {
1088 model="\dz\weapons\explosives\Plastic_Explosive_Placing.p3d";
1089 hiddenSelections[]=
1090 {
1091 "placing"
1092 };
1093 hiddenSelectionsTextures[]=
1094 {
1095 "dz\weapons\explosives\data\Plastic_Explosive.paa"
1096 };
1097 hiddenSelectionsMaterials[]=
1098 {
1099 "dz\weapons\explosives\data\Plastic_Explosive.rvmat"
1100 };
1101 class AnimationSources
1102 {
1103 class Placing
1104 {
1105 source="user";
1106 animPeriod=0.0099999998;
1107 initPhase=0;
1108 };
1109 };
1110 };
1111 class ClaymoreMine: ExplosivesBase
1112 {
1113 scope=2;
1114 displayName="$STR_ClaymoreMine0";
1115 descriptionShort="$STR_ClaymoreMine1";
1116 model="\DZ\weapons\explosives\ClaymoreMine.p3d";
1117 rotationFlags=2;
1118 itemBehaviour=2;
1119 slopeTolerance=0.15000001;
1120 yawPitchRollLimit[]={60,60,60};
1121 hologramMaterial="claymore";
1122 hologramMaterialPath="dz\weapons\explosives\data";
1123 projectionTypename="ClaymoreMinePlacing";
1124 itemSize[]={4,3};
1125 weight=3000;
1126 inventorySlot[]={};
1127 hiddenSelections[]=
1128 {
1129 "LED"
1130 };
1131 hiddenSelectionsTextures[]=
1132 {
1133 "dz\weapons\explosives\data\claymore_co.paa"
1134 };
1135 hiddenSelectionsMaterials[]=
1136 {
1137 "DZ\gear\tools\data\RemoteDetonator_LED.rvmat"
1138 };
1139 class DamageSystem
1140 {
1141 class GlobalHealth
1142 {
1143 class Health
1144 {
1145 hitpoints=50;
1146 healthLevels[]=
1147 {
1148
1149 {
1150 1,
1151
1152 {
1153 "DZ\weapons\explosives\data\Claymore.rvmat",
1154 "DZ\weapons\explosives\data\Claymore_Bag.rvmat"
1155 }
1156 },
1157
1158 {
1159 0.69999999,
1160
1161 {
1162 "DZ\weapons\explosives\data\Claymore.rvmat",
1163 "DZ\weapons\explosives\data\Claymore_Bag.rvmat"
1164 }
1165 },
1166
1167 {
1168 0.5,
1169
1170 {
1171 "DZ\weapons\explosives\data\Claymore_damage.rvmat",
1172 "DZ\weapons\explosives\data\Claymore_Bag_damage.rvmat"
1173 }
1174 },
1175
1176 {
1177 0.30000001,
1178
1179 {
1180 "DZ\weapons\explosives\data\Claymore_damage.rvmat",
1181 "DZ\weapons\explosives\data\Claymore_Bag_damage.rvmat"
1182 }
1183 },
1184
1185 {
1186 0,
1187
1188 {
1189 "DZ\weapons\explosives\data\Claymore_destruct.rvmat",
1190 "DZ\weapons\explosives\data\Claymore_Bag_destruct.rvmat"
1191 }
1192 }
1193 };
1194 };
1195 };
1196 };
1197 class AnimationSources
1198 {
1199 class Bag
1200 {
1201 source="user";
1202 animPeriod=0.0099999998;
1203 initPhase=0;
1204 };
1205 class Mine
1206 {
1207 source="user";
1208 animPeriod=0.0099999998;
1209 initPhase=1;
1210 };
1211 };
1212 };
1213 class ClaymoreMinePlacing: ClaymoreMine
1214 {
1215 model="\DZ\weapons\explosives\ClaymoreMinePlacing.p3d";
1216 hiddenSelections[]=
1217 {
1218 "placing"
1219 };
1220 hiddenSelectionsTextures[]=
1221 {
1222 "dz\weapons\explosives\data\claymore_co.paa"
1223 };
1224 hiddenSelectionsMaterials[]=
1225 {
1226 "dz\weapons\explosives\data\claymore.rvmat"
1227 };
1228 class AnimationSources
1229 {
1230 class Inventory
1231 {
1232 source="user";
1233 animPeriod=0.0099999998;
1234 initPhase=0;
1235 };
1236 class Placing
1237 {
1238 source="user";
1239 animPeriod=0.0099999998;
1240 initPhase=0;
1241 };
1242 };
1243 };
1244 class ImprovisedExplosive: ExplosivesBase
1245 {
1246 scope=2;
1247 displayName="$STR_ImprovisedExplosive0";
1248 descriptionShort="$STR_ImprovisedExplosive1";
1249 model="\DZ\weapons\explosives\ImprovisedExplosive.p3d";
1250 rotationFlags=2;
1251 itemBehaviour=2;
1252 itemSize[]={4,3};
1253 weight=2000;
1254 inventorySlot[]={};
1255 slopeTolerance=0.5;
1256 alignHologramToTerain=1;
1257 yawPitchRollLimit[]={20,20,20};
1258 hologramMaterial="protector_case";
1259 hologramMaterialPath="dz\gear\containers\data";
1260 projectionTypename="ImprovisedExplosivePlacing";
1261 hiddenSelections[]=
1262 {
1263 "zbytek"
1264 };
1265 hiddenSelectionsTextures[]=
1266 {
1267 "dz\weapons\explosives\data\ied_co.paa"
1268 };
1269 hiddenSelectionsMaterials[]=
1270 {
1271 "dz\weapons\explosives\data\ied.rvmat"
1272 };
1273 attachments[]=
1274 {
1275 "TriggerAlarmClock",
1276 "TriggerKitchenTimer",
1277 "TriggerRemoteDetonator_Receiver",
1278 "IEDExplosiveA",
1279 "IEDExplosiveB"
1280 };
1281 class AnimationSources
1282 {
1283 class TriggerEmpty
1284 {
1285 source="user";
1286 animPeriod=0.0099999998;
1287 initPhase=0;
1288 };
1289 class TriggerTimer
1290 {
1291 source="user";
1292 animPeriod=0.0099999998;
1293 initPhase=1;
1294 };
1295 class TriggerClock
1296 {
1297 source="user";
1298 animPeriod=0.0099999998;
1299 initPhase=1;
1300 };
1301 class TriggerRemote
1302 {
1303 source="user";
1304 animPeriod=0.0099999998;
1305 initPhase=1;
1306 };
1307 class Inventory
1308 {
1309 source="user";
1310 animPeriod=0.0099999998;
1311 initPhase=0;
1312 };
1313 class Placing
1314 {
1315 source="user";
1316 animPeriod=0.0099999998;
1317 initPhase=0;
1318 };
1319 };
1320 class DamageSystem
1321 {
1322 class GlobalHealth
1323 {
1324 class Health
1325 {
1326 hitpoints=50;
1327 healthLevels[]=
1328 {
1329
1330 {
1331 1,
1332
1333 {
1334 "DZ\weapons\explosives\data\ied.rvmat",
1335 "DZ\gear\containers\data\Protector_Case.rvmat"
1336 }
1337 },
1338
1339 {
1340 0.69999999,
1341
1342 {
1343 "DZ\weapons\explosives\data\ied.rvmat",
1344 "DZ\gear\containers\data\Protector_Case.rvmat"
1345 }
1346 },
1347
1348 {
1349 0.5,
1350
1351 {
1352 "DZ\weapons\explosives\data\ied_damage.rvmat",
1353 "DZ\gear\containers\data\Protector_Case_damage.rvmat"
1354 }
1355 },
1356
1357 {
1358 0.30000001,
1359
1360 {
1361 "DZ\weapons\explosives\data\ied_damage.rvmat",
1362 "DZ\gear\containers\data\Protector_Case_damage.rvmat"
1363 }
1364 },
1365
1366 {
1367 0,
1368
1369 {
1370 "DZ\weapons\explosives\data\ied_destruct.rvmat",
1371 "DZ\gear\containers\data\Protector_Case_destruct.rvmat"
1372 }
1373 }
1374 };
1375 };
1376 };
1377 };
1378 };
1379 class ImprovisedExplosivePlacing: ImprovisedExplosive
1380 {
1381 model="\DZ\weapons\explosives\ImprovisedExplosivePlacing.p3d";
1382 hiddenSelections[]=
1383 {
1384 "placing"
1385 };
1386 hiddenSelectionsTextures[]=
1387 {
1388 "dz\gear\containers\data\loot_protectorcase_co.paa"
1389 };
1390 hiddenSelectionsMaterials[]=
1391 {
1392 "dz\gear\containers\data\protector_case.rvmat"
1393 };
1394 class AnimationSources
1395 {
1396 class Placing
1397 {
1398 source="user";
1399 animPeriod=0.0099999998;
1400 initPhase=0;
1401 };
1402 };
1403 };
1404};
1405class CfgNonAIVehicles
1406{
1407 class ProxyAttachment;
1408 class Proxyfrag_RGD5: ProxyAttachment
1409 {
1410 scope=2;
1411 inventorySlot="tripWireAttachment";
1412 model="\dz\weapons\explosives\frag_RGD5.p3d";
1413 };
1414 class Proxygrenade: ProxyAttachment
1415 {
1416 scope=2;
1417 inventorySlot="tripWireAttachment";
1418 model="\dz\weapons\explosives\grenade.p3d";
1419 };
1420 class Proxysmokegrenade: ProxyAttachment
1421 {
1422 scope=2;
1423 inventorySlot="tripWireAttachment";
1424 model="\dz\weapons\explosives\smokegrenade.p3d";
1425 };
1426 class Proxysmokegrenade_rdg2: ProxyAttachment
1427 {
1428 scope=2;
1429 inventorySlot="tripWireAttachment";
1430 model="\dz\weapons\explosives\smokegrenade_rdg2.p3d";
1431 };
1432 class Proxyflashbang: ProxyAttachment
1433 {
1434 scope=2;
1435 inventorySlot="tripWireAttachment";
1436 model="\dz\weapons\explosives\flashbang.p3d";
1437 };
1438};