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bleedingsource.c
Go to the documentation of this file.
1
class
BleedingSourceEffect :
EffectParticle
2
{
3
void
BleedingSourceEffect
()
4
{
5
SetParticleID
(
ParticleList
.BLEEDING_SOURCE);
6
}
7
}
8
9
class
BleedingSourceEffectLight
:
EffectParticle
10
{
11
void
BleedingSourceEffectLight
()
12
{
13
SetParticleID
(
ParticleList
.BLEEDING_SOURCE_LIGHT);
14
}
15
}
BleedingSourceEffect
void BleedingSourceEffect()
Definition
bleedingsource.c:12
BleedingSourceEffectLight
BleedingSourceEffect EffectParticle BleedingSourceEffectLight()
Definition
bleedingsource.c:11
EffectParticle
Wrapper class for managing particles through SEffectManager.
Definition
effectparticle.c:5
EffectParticle::SetParticleID
void SetParticleID(int id)
Sets the id of the particle to be used.
Definition
effectparticle.c:303
EffectParticle::EffectParticle
void EffectParticle()
ctor
Definition
effectparticle.c:34
ParticleList
Definition
particlelist.c:12
Daten
3_game
effects
effectparticle
bleedingsource.c
Generated by
1.16.1