21 m_Text =
"#fertilize_slot";
24 override void CreateConditionComponents()
33 if (item.GetQuantity() == 0)
36 Object targetObject = target.GetObject();
43 gardenBase.GetActionComponentNameList(target.GetComponentIndex(), selections);
45 foreach(
string selection: selections)
47 slot = gardenBase.GetSlotBySelection(selection);
65 override void OnFinishProgressServer( ActionData action_data )