Dayz Explorer 1.28.160049
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actionforcefeedmeat.c
Go to the documentation of this file.
2{
3 override void CreateActionComponent()
4 {
5 m_ActionData.m_ActionComponent = new CAContinuousQuantityEdible(UAQuantityConsumed.EAT_NORMAL,UATimeSpent.DEFAULT);
6 }
7};
8
10class ActionForceFeedMeat: ActionForceConsume
11{
13 {
14 m_CallbackClass = ActionForceFeedMeatCB;
15 m_CommandUID = DayZPlayerConstants.CMD_ACTIONFB_FORCEFEED;
16 m_FullBody = true;
17 m_StanceMask = DayZPlayerConstants.STANCEMASK_ERECT | DayZPlayerConstants.STANCEMASK_CROUCH;
18 m_Text = "#feed";
19 }
20
21 override void CreateConditionComponents()
22 {
23 m_ConditionTarget = new CCTMan(UAMaxDistances.DEFAULT);
24 m_ConditionItem = new CCINonRuined;
25 }
26};
int m_CommandUID
Definition actionbase.c:31
int m_StanceMask
Definition actionbase.c:33
ActionData m_ActionData
Definition cctman.c:2
DayZPlayerConstants
defined in C++
Definition dayzplayer.c:602