5 m_Text =
"#next_combination_lock_dial";
8 override void CreateConditionComponents()
14 override bool IsInstant()
21 if (!target.GetObject())
25 if ( lock && lock.GetHierarchyParent() && Fence.Cast(lock.GetHierarchyParent()) )
36 override void Start( ActionData action_data )
38 super.Start( action_data );
43 if ( combination_lock )
45 combination_lock.SetNextDial();